Hello!
i hope i spent enough time checking posts that this wasnt shortly asked.
I wonder how can i make in GUI a detecting event on collision . when a missle (unit) which is periodically moved react to comming in range with some other unit. so then i can make that missle explode and do...
Hello! I don't know how to make unit explode on getting in range of other random unit. Imagine: Player launches a missle(unit) that moves trough the map straight. but i whanna make it explode when it hits anything(moving things).
Please help, if you need any more information, please say...
and now my tank doesnt whant to throw a granade in siege mode and i dunno why...
EDIT: I made it throw a granate, but it wont rotate its turret and projectile cames out from the flor of a tank.
so i dont know: how to change a point where projectile starts flying, i cant find anything to change...
How can i make siege tank's attack to have a limit ammo, doesn't autofire, and have a ground target attack with 1 second delay. and if possible an animation of missle flying to that point...
i know this is a lot to ask but it gonna be rly a good map :D worth playing!
Well there is a SOIB map which is a dota like map with better terrain but its begginers made :D
And there u got a map where i whanted to create X battles. that is like a peasant arena with items change model on pickup(peasant model gets a weapon in hand on item pickup).
(but unfinished)
also an...
Hey i have stopped working on wc3 maps and i got plenty unfinished ones. if u whanna check them out DL, all unprotected :D
i take no credits if u make sth out from them. No virus including...
simply do a trigger like:
If attacking unit has that "god" item, kill attacked unit...
couse of the speed, the animation will not be shown... so there is no need i guess...
try making a car out of a different unit... example: a hero or some big units that can't in normal game go between townhall and farm...
otherwise i dunno