ABILITY???
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Entire map)) and do (Actions)
Loop - Actions
Multiple FunctionsIf (All Conditions are True) then do (Then...
Would be easier to do Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing -destroy as An exact match
Player - Player 2 (Blue) types a chat message containing -destroy as An exact match
Player - Player 3 (Teal) types a chat message...
If - Conditions
(Owner of (Attacking unit)) Not equal to (!=) (Owner of (Attacked unit))
((Owner of (Attacking unit)) is an ally of (Owner of (Attacked unit))) Equal to (==) True
It may look different for you. I'm using NewGen.
Try this
You need a dialog variable and a dialog button variable with 3 array.
Untitled Trigger 001
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Dialog - Change the title of dialog to Difficulty
Dialog - Create a dialog button for dialog...