Recent content by ZeroTag

  1. ZeroTag

    [Icon][WC3] Orc Version of Shadow Meld

    ... Weird, I tried that tag ... Anyway thanks :D
  2. ZeroTag

    [Icon][WC3] Orc Version of Shadow Meld

    Well, the unit that is using the ability is the Orc Hero Blademaster, so I think more warlike should be cool.
  3. ZeroTag

    [Request][Ability] Ice Curse

    Yes and No, this ability has a duration. Every 2.5 sec the bolts come from nearby units. If when this happens there are no units, any bolts come from nowhere. Periodic Event every 2.5 sec. [Edit] This ability is something to disable the target, so he can't be near anyone to assist an assault...
  4. ZeroTag

    [Request][Ability] Ice Curse

    I was making this ability, but I can't. I tryed in a lot of ways, but none worked. Here is the deal: - Casting Unit does an Ice Curse in a Target Unit ( dummy ability does this ) - Every unit around cursed target atracts an IceBolt to him damaging ( every 2.5 sec ) - After 10 seconds...
  5. ZeroTag

    [Issue][Preload?] Unit don't get out of map!

    Ok, then is easy, I only make blank model, and trigger to make the effect. Thanks :D +rep to everyone :D [Edit] [skyblader] Hmm, adding locust after creation seems more usefull. Thanks! So regions that leak, are the ones made in Jass? In Region Editor don't? [Edit2] Ok, seems that...
  6. ZeroTag

    [Issue][Preload?] Unit don't get out of map!

    Ok, thanks for the replys. [HydraRancher] Well, about the Region Leak I just followed the tutorial xD, so if it doesn't leak then great, but if it leaks then is prevented. And I destroyed the trigger, becouse it only runs one time. Here is the Leak Tutorial that I followed :D And about...
  7. ZeroTag

    [Icon][WC3] Orc Version of Shadow Meld

    Well the title already explains everything... Thanks for the time :D ( Don't know if is this way to request an icon, so forgive me if not... ) [Edit] Managed to learn some forum codes xD By the way, what is the forum code for Spoiler? ( that one that hides stuff? )
  8. ZeroTag

    [Issue][Preload?] Unit don't get out of map!

    Well, another help for the noob here... Ok heres the deal, I was reading some tutorials, and some guy said that preload is good for lag issues, so the noob here gave it a try, well I couldn't ( tell some news right? ) All units are removed from game, but 2 units don't! Those two units are...
  9. ZeroTag

    [Issue] [Trigger] Problem checking hero type picked

    Off: That's it! Good "night" ( all day ) sleeping! [skyblader] Seems simple and effective. I'll give it a try. [TomTTT] I get it what you said, but I don't like to use to many variables, so creating 2 variables to check each other is unnecessary, but I'll give it a try too. [All]...
  10. ZeroTag

    [Issue] [Trigger] Problem checking hero type picked

    Hey guys, I really need to sleep, so I'm going to be direct. Triggering after [ x ] game time, check if array "PlayerHero [ PlayerNumber 1 to 12 ]" doesn't have specific type of unit ( Hero ), if all 12 players doesn't have, then do this actions... Trigger: - Check if every player...
  11. ZeroTag

    [Issue] [Abilities] Adding buff effect

    [Happy] Added your +rep as I promised. [tommerbob] I'll consider that, thanks for the time :D
  12. ZeroTag

    [Issue] [Abilities] Adding buff effect

    Man, you really saved me again! xD Thanks a lot... +rep! [ Edit ] ( I need to wait 24hrs to rep, but I'll remember! xD )
  13. ZeroTag

    [Issue] [Abilities] Adding buff effect

    So, here I'm again... Ok, I'm going directly to the point, I was making an ability that is like bloodlust, but can only be used on self ( casting hero ), so I used a based ability in Fan of Knifes ( Night Elf, Warden ), then I started to trigger... I searched for <Add Buff> effect, but the...
  14. ZeroTag

    [Issue] [Ability] Channel but Free Caster

    Well, never thought of that. Thanks a lot! +rep
  15. ZeroTag

    [Issue] [Ability] Channel but Free Caster

    Hi, long time I don't come over here for help, so I searched here for a long list of threads, and even Google it, but well, I'm here... So heres the thing, I'm creating a hero, that all his abilities are based on linking him to a target ( friendly or enemy ), but a problem appeared when I...
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