May i know what's wrong with my spawn trigger? My creeps doesn't spawn.
SPAWNS
Time - Elapsed game time is 5.00 seconds
Set Level = (Level + 1)
Set Creeptype = (Creeptype + 1)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Level...
Events
Map initialization
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Team_Playing[1] Equal to True
Then - Actions
Leaderboard - Add Player 9 (Gray) to LEADERBOARD_Kills with label Castle's hp: and value INT_Lives1...
Leaderboard - Add Player 9 (Gray) to LEADERBOARD_Kills with label Castle's hp: and value INT_Lives1
This , or .
Leaderboard - Change the value for Player 9 (Gray) in LEADERBOARD_Kills to INT_Lives1
Sorry guys, im kinda new.
Thanks for the sweet help.
But it still doesnt change the value in the leaderboard.
Have i done something wrong elsewhere?
Events
Unit - Castle 0039 <gen> Takes damage
Unit - Castle 0040 <gen> Takes damage
Actions
If (All Conditions are True) then do (Then Actions) else do (Else...
Hey, i got some problems with leaderboards.
I got a castle with 5000hp.
And i've added a title in my leaderboard stating:
Team 1 : Castle's life : 5000
Team 2 : Castle's life : 5000
But my problem is , how do i update the hp when the castle gets attacked?
Please help me. Thanks !
i did that .... but it still is able to be built .. and .. after i upgrade .. the damage of the tower increased by 1 .. even though i set it to availability
Okay .. im making a TD .. and i got this research thing that i dont know of ..
To build a ice tower , the player must research ice technology in the factory .. but how do i make the research thing .. ??? please help me ><
HI~~
I am making this TD . and i am stuck on traps. I need this trap to be collision-free , to allow creeps to actually WALK through it . I've set the collision size to 0 but it doesnt work , the creeps go the sides of the trap . What else can i do to make it work ?? Thanks in advance~...