I am trying to create a trigger like this and cannot find a condition that would suit the purpose of this one. In other words I know how to do the actions but cannot figure out the condition.
If - Condition
Hero Level is 10
Then - Action
Remove unit
Replace unit with (whatever)
Else...
I am currently making a map, and have two problems.
1. When my hero is killing creeps (Neutral Hostile) my hero cannot gain any experience once it is level 5.
2. When my hero is killing creeps (Player Brown Computer) my hero reaches the maximum of level 10 and cannot level further...