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    Fissure sort of spell

    The spell i'm trying to make is like dota's earthshaker's fissure. It is a spell which creates fissure models in a straight line on the map damaging and stunning all it hits. After this the units are unable to move on the area where the fissures are... Now my spell is a bit diff. I tried using...
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    Unit selection

    I've made a spell like earthshaker's stun from dota. Basically it is an arrow that creates fissures behind it and block that area off. I have used units for this effect and gave them a fissure model. This was the only way i know how to do it. But without the .mdl they are selectable. Any way to...
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    Spell Crit Error

    Ok this is kinda hard to explain seeing as I have no clue how to import the GUI stuff in the forum. Basically what the spell does is create 5 units around the triggering unit. The first unit has permanent immolation over a range of 150. 2nd unit has 300, 3rd has 450, 4th has 600... the 5th...
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    Selection Scale

    Is there a way to set a unit's selection scale to 0? mine can only got till 0.1...
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    Spell help

    Atm im making a spell that shoots a phoenix down a straigt line. My base spell is shockwave. After the phoenix travels a line of fire appears for 6 seconds and does damage per second. The only way i was able to do the damage so far was with the unit - damages area GUI but the problem is it...
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    Arena Help

    In the middle of my map i have an arena. I made a region for it and all and tried to make a trigger for it that when two players(enemies or allies) enter it, it would close up and they are forced to fight to the death. The only problem is i don't know how to make the trigger so that while the...
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    Skin importing problem

    Well it goes like this... I've recently started with skinning and model editing. Just using the custom war3 heroes and messing about on war3 model editor... After I got a result I liked i searched forums to see how to edit the skin of the heroes. So I tried it, but found some major faults I'm...
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