The spell i'm trying to make is like dota's earthshaker's fissure. It is a spell which creates fissure models in a straight line on the map damaging and stunning all it hits. After this the units are unable to move on the area where the fissures are... Now my spell is a bit diff. I tried using...
I've made a spell like earthshaker's stun from dota. Basically it is an arrow that creates fissures behind it and block that area off. I have used units for this effect and gave them a fissure model. This was the only way i know how to do it. But without the .mdl they are selectable. Any way to...
Ok this is kinda hard to explain seeing as I have no clue how to import the GUI stuff in the forum.
Basically what the spell does is create 5 units around the triggering unit.
The first unit has permanent immolation over a range of 150.
2nd unit has 300, 3rd has 450, 4th has 600... the 5th...
Atm im making a spell that shoots a phoenix down a straigt line. My base spell is shockwave. After the phoenix travels a line of fire appears for 6 seconds and does damage per second. The only way i was able to do the damage so far was with the unit - damages area GUI but the problem is it...
In the middle of my map i have an arena. I made a region for it and all and tried to make a trigger for it that when two players(enemies or allies) enter it, it would close up and they are forced to fight to the death. The only problem is i don't know how to make the trigger so that while the...
Well it goes like this... I've recently started with skinning and model editing. Just using the custom war3 heroes and messing about on war3 model editor... After I got a result I liked i searched forums to see how to edit the skin of the heroes. So I tried it, but found some major faults I'm...