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  1. J

    Defense Nagaresh!

    Well atleast something about this map is good eh?^^
  2. J

    Defense Nagaresh!

    Why is everyone so fascinated with items... Anyway i think for the first version 23 items are ok Oo Also updated creeps became harder and got more spells to use.
  3. J

    Defense Nagaresh!

    Haha thanks~ Well i should do an grammar test before i post my posts... Well did you test the map? oo
  4. J

    Defense Nagaresh!

    Welcome to my thread! This is the herodefense Nagaresh! What is this map about? This map is about protecting your "Heart" by incoming foes. You choose a hero and will kill enemy intruders. Another way to win is by defeating the 25 waves faster then your enemy, you will have different...
  5. J

    WIP Physics Wars

    Oh my, i had the same idea and already build a map with a system like that. Though not as good as you guys did. Looks nice and better then mine. But still i continue working on it ^^
  6. J

    Help with Blink Strike Ability

    Moridin.... you forgot one thing. Wc3 does not like fog of war, and i had issues that the unit will be reseted to the centre of the map when the "old position" is fogged.
  7. J

    Healing Wave Group Cast

    Ya Baltazhar is right, some spells are like this. You can reduce it a bit with Art -CastPointBackswing or something like that, though it probably wont do much in this case.
  8. J

    Hey Sevion i would like to hint you to my topic...

    Hey Sevion i would like to hint you to my topic http://www.thehelper.net/forums/showthread.php?t=133564 . I will be really happy if you can solve this problem =)
  9. J

    WEU - risky or safe...

    Weu did something awful to my beta project, after i opened the map one day with weu there was NO single unit everything was deleted. Even the trigger was all messed up. Then i tried to test it on a different map, but it shows me the same. Ofcourse i have a second copy of it, but whats up with...
  10. J

    Dodgeball

    I did not played your map yet, but i play already different dogdeball maps. I could have some ideas, maybe you have those already implented... 1. Base the Throwspeed on the "Heros" strength. 2. Base the Movementspeed on his Agility. 3. About intilligence no idea... I dont know but is a...
  11. J

    The Barrens an alternative Aos

    My english is horrible so i hope you will what i mean~ I want to show you guys my Work in Progress Project, its an Aos Style Map with some differences. Download at the bottom! Also the screens! First off, it got nice looking terrain. I dont say this by myself many people already said it...
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