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  1. pyrrrho

    My units wont cast spells..

    Units Healing spells Events Unit - A unit owned by Neutral Hostile Is attacked Conditions (Percentage life of (Triggering unit)) Less than or equal to 70.00 Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If -...
  2. pyrrrho

    My units wont cast spells..

    I am sorry about that .. I wont do it again!!!! And yes I still need help. I don't understand why some spells wont be cast by the AI.. Would it be a good idea to make Triggers for each boss / typ of units to cast certain spells. For example Healing abilities / summoning abilities. And if so...
  3. pyrrrho

    How to: Create a Creep Revival System

    =D Nice Trigger ... when I use it on my RPG map.. cant get the mobs to respaw xD I disabled all triggers exept this one.. still no respaw =D I copy the same code into a new map, make one mob works fine :)) Any Idea.. I checked my Gameplayconstance for Flesh decay time seems all...
  4. pyrrrho

    My units wont cast spells..

    lol Ok I set my units mana to 0 :))) lol lol lol =D Imfo this is funny xD So the heros do cast spells now/ but orc units seem to be casting just a few spells. I might make a few costume Heros and change there spells. Than switch there Icons to Shaman/ spirit walker etc :)
  5. pyrrrho

    My units wont cast spells..

    it is a really simply question.. maybe I rewritte it :) "Why are some default Abilites beeing cast by the AI and some not?"
  6. pyrrrho

    My units wont cast spells..

    I could use some advice on spellcasting. I made a none Meele map. I have (hostile units), and ( player 9 units) in certain area of the map. Player 9 has his own force.., I made this to see if (player 9) units would casts spells.. compaired to the hostile units. ( A few spell's work like...
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