What I'm asking is how to make something similar to WoW's shaman ability. It can only cast on the caster, and what it does is gives a shield that has 3 stacks. each time the shaman is attacked, a charge of the shield goes away and it deals damage to the attacker. there is a time requirement...
What would a good import file size be for a weapon attachment and it's skin? right now i'm averaging between 12.75-13.75 KB each separately. how many would you think i can import at this size?
what size should the be if i wanted to have 500 imports?
can someone use the attached skin from wow and apply it to the wc3 tauren? also i'd like the broken horn to mirror the full one. i've tried it and i dont know which parts of the skin are what, other than the head part
hi, i want to know how to find out the desired attack speed percent for an item i want to get a specific cooldown rate.
for example, my heros have a cooldown of 2.00 seconds. i have an item that has 1.00 damage per second. and a cooldown of 2.00 seconds. so to find the attack speed bonus for...
Can someone design a loading screen and a preview screen image for an rpg I'm making? If so, the only thing I can think of for it would to be have some of the default heros engaging in battle... Like the dota ones... The name of the map is Dawn RPG
hello, i'm trying to make an AoS map, but i need some ideas for spells for the heroes.
i have 8 bases for the types of spells the heros should have and also there's the 3 attributes
Earth - Rock, Earth
Nature - Plant related spells
Fire - Flame related spells
Water - liquid...
can someone help me make a trigger for an ability, that when cast, it picks every unit in a 1000 that has a certain buff and the casting hero gains +2 damage per buffed unit for a limited time? there are 3 levels to this ability and there are 2 different buffs
Wolf Rush
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Wolf Rush
Actions
Set WR_Loc = (Target point of ability being cast)
Set WR_Caster = (Casting unit)
Unit - Create 1 Dummy (Wolf Rush)...
Earthquake War Stomp
Events
Unit - A unit Finishes casting an ability
Conditions
Or - Any (Conditions) are true
Conditions
(Ability being cast) Equal to Earthquake
(Ability being cast) Equal to War Stomp
Actions...
OK, so here's what I'm trying to do.
I have a hero with 2 spells that can stun nearby heros. 1 spell is War Stomp, the other is Earthquake. Each give their own buff.
I want another spell on my hero, based off of Channel to be no target casting.
When I cast the Channel spell, I want my hero to...
For those interested, can anyone terrain a map for me?
Size: 256 x 256
Type of Map: RPG style
Tileset: Lordaeron Summer
Other Specifics: I'd like a few cities implemented. 2 major cities, 1 human and 1 orc, preferably far away from eachother, along with 10 minor cities, 5 human, 5 orc...
TP Test
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Zling
Actions
Game - Display to (All players) the text: (String(Abil_Int_ToxicPlume[(Player number of (Owner of (Attacking unit)))]))
If (All Conditions...
hi. i just wanted to get some hero ideas for a map im making.
any idea may be suggested, basic or complex.
all i need are a few things: hero name, proper name, spells, descritpion
opt: model/icon prefered
how do i edit a unit so that when you click on it's portrait, the screen doesn't center to it? an example would be naix's infest
(the infest template map thing doesn't do this)
in dota, when naix uses infest on a unit, he 'hides' inside the unit and the selection for the user changes to a hidden unit that has an ability to let naix out of the unit, killing it and restoring naix's life. the selected unit, when clicking on the portrait, anywhere you move your screen, it...
ER
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to Entangling Roots 1
(Item-type of (Item being manipulated)) Equal to Entangling...
what is the path to the audio for the level up sound for heroes?
also, will .wav files work? or do i need to convert them to .mp3?
EDIT: nevermind. i figured out all i need to know
I was wondering if someone could cut pieces out of the world of warcraft tauren's .tga file and place them in the proper places in the warcraft 3's tauren's .tga... pretty much what i want, is to change the wc3 tauren to look like the wow tauren... both .tga files are attached
minotaur is the...