Trigger:
- Wolf Rush
- Events
- Unit - A unit Finishes casting an ability
- Conditions
- (Ability being cast) Equal to Wolf Rush
- Actions
- Set WR_Loc = (Target point of ability being cast)
- Set WR_Caster = (Casting unit)
- Unit - Create 1 Dummy (Wolf Rush) for (Owner of WR_Caster) at (Position of WR_Caster) facing (Facing of (Casting unit)) degrees
- Set WR_Dummy = (Last created unit)
- Unit - Add a 16.00 second Generic expiration timer to WR_Dummy
- Unit - Add Wolf Rush (Dummy) to WR_Dummy
- Unit - Order WR_Dummy to Neutral Beastmaster - Stampede WR_Loc
- Events
yes i know it leaks now... but when i cast it, the dummy unit runs to the middle of the map