As the name of the thread suggests, i need to know how to make a trigger that will detect (have a condition that:) if a specific unit has been attacked in the last x seconds. I don't need to run this for lots of units, in fact there are only two units (that i can set as variables) if this makes...
hello all, i am working on a map and i am worndering if the following is possible:
i want a unit to flip upside down and in all different random angles when it dies.
does anyone know how i can do this?
i can do it by myself i believe if someone can tell me how to make a unit appear to...
i wish to make a unit with a skill that makes it transparent (similar to dota)
except: the extent to which it is transparent depends on its helath
e.g: 100% health = 100% transparent
i can determine the rest of the leveling dont worry about that but can someone please post the trigger...
hello all members of thehelper.net
i am currently trying to make a spell based on the spirit link ability.
what i wish to achieve is: i want the spell to only be able to target one unit type and i want it to have no choice but to target that unit type + the hero that casts it.. i would rather...
ok, i figured out how to get proxies and i have this one open:
http://www.atomintersoft.com/products/alive-proxy/online-proxy-checker/
ok, i dont know if that works; 1) can you tell me if i can do that? and 2) i dont understand how to use it? can you please explain.
thanking you in...
i am using basically ace harts save load code for my map...
and i cant save abilities...
now this isnt ace harts code, its the triggering i have for the abilities, you see; when you pick up an item called that spell it destroys that items and gives you the spell it states.
i am using this...
i cant make it so that when you have an item of class campaign you can not pick up another item of the same class!!
i have been trying for ever!
simply i am going insane alike the banghead image...
can someone send me a map with a trigger like it on it!?
i will give credit if that is...
i have a map with custom heros that use normal units model files and i want them to glow to seperate them from the average units on the map.
problem is i dont know how, hence me asknig you this question: how do i make the hero glow on heros with a normal unit model files
thanks.
i am wondering how to balance the flame strike ability because whenever i make it it is allways to strong or to weak...
i noticed another user was asking the same question in an earlier post but it was irrelivent to the actual thread he posted it in so i made up this thread to suport both of...
i need a lader for my map which leads onto a roof which the unit can walk on... how do i do this?
if you dont under stand i will split it up in 2 parts
1) how do i make a climbable ladder?
2) how can i make the rooftops on the buildings able to be walked on?
thanking you in advanced...
hello again, i want to know how to change all the units onm games default change animation to stand, victory. firstly, is this possible and secondly if so how?
(p.s i am in detention at my school now so limited communication curently!)
my aim is to mke a hero jump like the priestess on dota.
iheard that the best way to do this is to use the crow morph form and a parobola which i believe is quadratic (Xsquared - 2X - 7 <- example) anyway... thats probably not right,the point is i have absolutelly no clue on how to do this...
i need to use pathing blockers for my map bt i dont want to hit the doodad limit seeing as their is much doodads and also trees and pathing blockers...
what i need to know is how to make a pathing blocker bigger so that i can place less of the to cover the same amount of space...
much...
i am making an attatchment for my map where a spear is attatched to your right hand but the thing is when he holds it he holds onto the nose!
what i want is him to be holding to the middle (if possible) or can we flip the spear around somehow so that the spear instead of going behind him, he...
ok, here's the gig, i got a map and you get items like an rpg, i am starting to make ranger items and i need range...
how do i make it so that the bows have range on that particular item??? if you can help, thanx much :D
i am sure their are many posts on this but i cant really find... your...
i want to make a building on my map move, i want it like the night elf uproot abillity so that when you cast it you can move.
problem i am having is that i want it to have a cooldown and a duration of only 15 seconds, how do i make it so that after 15 seconds the building will root again...
i want to know how to change the text colour in my custom WE map. e.g i want the map name to appear in red.
can you please send me a list of many different colours for my custom map? thanx alot if you can :D
i have downloaded a model file thing from www.hiveworkshop.com and now everytime i go into world edit my warcraft shuts down and sometimes the left side of the box goes a blood red! i also dont know which one it is because i downloaded every single attatchment from the hiveworkshop at once last...
i dont know how to use skins? i think i know what they are: i think they are the different colours or 'skins' that a model file can have but i dont know how to apply these skins to that model??? please tell me how to apply these skins to a model in the world editor.
i want to have my laptop able to have world editor but i dont want to install warcraft 3 on it, is their anyway that this is possible?
if their is please tell me.