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    AoS Diablo AoS - End of the Conflict

    I,m planning to release the next version in 2 month
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    AoS Diablo AoS - End of the Conflict

    I have released the 1.0 version of Diablo AoS. Its not Beta anymore!
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    AoS Diablo AoS - End of the Conflict

    I'm gonna release the 1.0 version maybe in 2-3 weeks. What do you think I should change/fix. I've already found and fixed some bugs. Maybe you found something I didn't? And what about the balanse?
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    AoS Diablo AoS - End of the Conflict

    I wasn't here for a long time, and I won't be here at the next 3 weeks, but I'm still working at my map! The next version - v1.0 will be released in 1-2 month, and it won't be Beta. My primary goal for the next version is the balanse between classes. I cannot promise a perfect overall balanse...
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    AoS Diablo AoS - End of the Conflict

    New version Beta v0.99 released: - The map loading time has been reduced by 3 times!!! It now loads within 15 seconds, instead of the previous 40-45 seconds!!! - The 0.98 version had a desyncronization in online game. Fixed in the current v0.99! - The most annoying thing about the...
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    AoS Diablo AoS - End of the Conflict

    No :) I just made all the screenshots in one single game.:) And the units selected besides the hero, are bosses and minions.
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    AoS Diablo AoS - End of the Conflict

    Yep I saw you AoS on Hive. Love the new stats system. )
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    AoS Diablo AoS - End of the Conflict

    I think its neccessary to leave the lines empty, because decorations will block the path for running creeps, and that will make much mess.
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    AoS Diablo AoS - End of the Conflict

    I want to introduce a new map, for a beta testing - Diablo AOS. Author: FatalBlade Genre: AOS Number of Players: 10 (5 on 5) Size: 128 x 128 Land Type: Jungle (Sunken Ruins) Description and Review It's gameplay is similar to DOTA, but with much differences: Gameplay - Heroes can...
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