Hello!
i hope i spent enough time checking posts that this wasnt shortly asked.
I wonder how can i make in GUI a detecting event on collision . when a missle (unit) which is periodically moved react to comming in range with some other unit. so then i can make that missle explode and do...
Hello! I don't know how to make unit explode on getting in range of other random unit. Imagine: Player launches a missle(unit) that moves trough the map straight. but i whanna make it explode when it hits anything(moving things).
Please help, if you need any more information, please say...
How can i make siege tank's attack to have a limit ammo, doesn't autofire, and have a ground target attack with 1 second delay. and if possible an animation of missle flying to that point...
i know this is a lot to ask but it gonna be rly a good map :D worth playing!
Hey i have stopped working on wc3 maps and i got plenty unfinished ones. if u whanna check them out DL, all unprotected :D
i take no credits if u make sth out from them. No virus including...
I have a floating text on unit death... but as I read in emjlr3's "memory leak" tutorial, i saw there is written if a floating text's lifespan it set, than u can remove floating text right away as next trigger (and there says it won't destroy it until lifespan seconds).
I tried so to minimise...
do point memory leaks also cause when i use variable but i do not destroy it..
like:
Prevent Team Kill
Events
Unit - A unit Is attacked
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
Hey i got a problem...
- i whanna make tauren chieftain a sprint ability which i made from scroll of speed... it is a hero ability with lvls... but i whanna make him use animation (walk fast) wheile using this ability...
I tried animation names, but don't work... help
thunder slam
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Thunder Slam
Actions
Wait 0.30 seconds
Unit - Create 1 dumi for (Owner of (Casting unit)) at ((Position of (Casting unit)) offset by 300.00...
I created a couple of 128x128 and 256x256 and 512x512 images in tga or blp... imported one by one in wc3.. i wrote war3mapPreview.tga/blp but it doestn work... I read about many ppl asking the same thing but i found only happy endings with no solution written... why my images don't work ... pls...
I have a hero tauren chieftain in my game and he can learn Cleave.
So when he learns that passive ability all his attacks are like (attack slam) not anymore like attack 1 and attack 2 ... Help pls... I whant him to still attack with 1 and 2...
How can i check if ship is moving? ... couse when it is moving i made it increasing speed over time, but when it turns it is slowed. and how can i make it turn around slowly? i can't get it turn over 3 seconds... even shift works but makes no difference...
I am making a map with ships... and i am curious if i can make ships to turn slower than 3 sec, and if i can make them lose speed when turning... For now i have done that when player issues order to move, it reduces speed of the ship... but player can order ship into the same direction... :(...
I know i kinda am not in jass at all, but i have to face it... the reincarnation check is what i need (but i dunno what to do when i set EDIT : Convert to costum text ...) and also how to connect with other triggers ... couse When my hero uses the ankh of reincarnation, all abilities vanish. (it...
When my hero dies it goes into air after 5 seconds... i whanna make that he will lie on the floor waiting for resurection... Is that possible...? any ideas?
I am creating a map in two parts... Battlefield and base...
So i don't whant players to drop items on battlefield.. I cant figure that out myself... :banghead: is it possible to make unit unable to drop item?
trigger like pick up as soon as player drops item will trick out ability cooldown...