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  1. X

    Checking wich of 3 options has more votes

    I have 3 modes by a dialog. Easy, Medium, Hard. I replaced the Array # with the word so its easier for your guys to know which is which. My question is, will this check which of the 3 has the most votes, and is there a more simple way of doing this if udg_DialogVote[MEDIUM] >=...
  2. X

    Question about "local integer i = GetSpellAbilityId()"

    Which would be better to use function DummyFunctionConditions takes nothing returns boolean local integer i = GetSpellAbilityId() return i=='A03O' endfunction function DummyFunction takes nothing returns nothing call actions here endfunction...
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    Condition Unit in region wont work?

    Fixed.
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    making a function compatible help please

    Problem has bee Solved
  5. X

    When to use events such as Begins casting an ability.

    Detect Events Unit - A unit owned by Player 1 (Red) Begins channeling an ability Unit - A unit owned by Player 1 (Red) Begins casting an ability Unit - A unit owned by Player 1 (Red) Stops casting an ability Unit - A unit owned by Player 1 (Red) Starts the...
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    [GUI] Im in need of help with BAG system.

    What it does is when you use the item Backpack(Must be in slot 6) it will give you another 5 slots free. My question is can someone help me modify it so the backpack can be anywhere in the inventory? Extra Events Unit - A unit Uses an item Conditions (Item-type of (Item...
  7. X

    Trigger is dropping an extra unit?

    SetBomb Events Conditions Actions Set FOBomb[2] = (Integer((Substring((Entered chat string), 3, 4)))) Game - Display to (All players) the text: (Bombs set to: + (String(FOBomb[2]))) If (All Conditions are True) then do (Then Actions) else do (Else...
  8. X

    can anyone edit this spell. very much appreciated.

    I can honestly say, I've been trying to do this for 2 and a half weeks now and i cant get it. Basically the map i attached. The spell is effect is when you activate the spell, it gives you the effect like your on a horse and you move fast(triggered-speed). What im trying to do is when the...
  9. X

    some terrain spots unwalkable but nothing is blocking?

    There are certain areas of my map where units cant walk over so they go around that specific spot. I've smoothed the area, removed anything that might be blocking but still the unit is not able to walk over it any ideas?
  10. X

    Player Group + Multiple If's not working

    S o l v e d Thanks for clicking the link to try and help me tho =]
  11. X

    Help improving 2 triggers

    Can the 2 triggers be improved. function Trig_On_and_Off_Conditions takes nothing returns boolean return GetItemTypeId(GetManipulatedItem()) == 'I00C' endfunction function Trig_On_and_Off_Actions takes nothing returns nothing local unit u = GetTriggerUnit() local player p =...
  12. X

    Kindly turn into Jass Please n Thanks!

    I have a trigger that i would like to be made in JASS because Jass runs smoother and better :) not vjass i dont use NewGen :( and I'd really, and i mean really appreciate it if anyone could redo this in jass and not use hashtables please, Im pretty sure this can be done without hashtables! On...
  13. X

    1 model 2 dif textures i want to use

    Ok i got 1 model uses 1 texture, But ive got a 2nd Texture in that is the same as the first texture just with a chnaged feature my question is Whats the easiest way for me to do this for example Car.mdx and Redpaint.blp BluePaint.blp the Car.mdx only uses 1 of them is there a way i can...
  14. X

    Help Improving this little trigger

    Does it leak? Can anyone help me improve it so it runs more efficiently? and thanks :) + Rep!:D On and Off Events Unit - A unit Uses an item Conditions (Item-type of (Item being manipulated)) Equal to Light Actions Item - Remove (Item being manipulated)...
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    Can this be improved?

    I've recently just fixed this trigger because of fatal crashes, Now im asking if it can be improved, ive improved it as much as i can to my knowledge .. btw i SUCK at jass so im not sure if this is good. all i really did was copy n paste things that looked like common sense. if anyone could...
  16. X

    [Question] What keeps you playing a zombie map!

    What will keep you playing a zombie map, without getting bored to quick. The suggestions I've already been told and have is . . . Multiple classes :thup: Variety of zombies :thup: Variety guns/items :thup: Terrain :thup: Save/Load :thdown: Achievements :thup: Realistic environment :thup...
  17. X

    [Simple] Converting GUI to JASS

    Solved Here is my GUI trigger im trying to convert it to jass. ItemS Events Time - Every 90.00 seconds of game time Conditions Actions For each (Integer A) from 1 to 19, do (Actions) Loop - Actions Set Points[3] = (Random point...
  18. X

    How to freeze a hero with useable items

    Solved! I cant seem to freeze the hero and still be able to use the items any help please.
  19. X

    Checking Usernames containing - Help

    Each time you are promoted.. the initials of the ranks name is infront of your name so lets say you got promoted to Private First Class. and your user name is Dragon so the name would be Pfc.Dragon.........what i need is how do i make a trigger that i can detect if someone has 3 letters in...
  20. X

    ***** Hero Cannot Move Plz Helpp *****

    I made a map and i have 1 problem..i cannot move my hero like there will be times where i cannot move my hero constabtly (if i select other unit, then selecteing mine again it will fix the problem ) i used TFT Editor to Add 2 Fetures into my map.... 1 was i added a small (XP)-save and -Load...
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