Hey guys, i am having big trouble getting my spawn/attack move system done. It intends to spawn units periodically and tells them to attack a random unit from a random player in Team 1. The spawned units always seem to recalibrate their target as they just run around without being able to walk...
That actually sounds good to me. Like making an integer and every unit that spawns gets a random number for example with 5 players, every unit gets a random number between 1-5, 1 means attacking player 1 and 5 attacking player 5. I just wonder how to make the units know where the specific...
Hey, im making a map in which i want units to spawn and attack an area, but i do not want them to just attack the player thats nearest, i want them to kind of swarm so that not only the player at the front will be attacked. What i was thinking about is making multiple regions and let the units...
Thanks for your answer, i guess i will just increase the guard distance if needed/ decrease how far they patrol. Since im making a town its not that big of a problem anymore. The third thing you suggested was also what i had in mind but i didnt know how to do it except making a trigger for every...
Hello, i made a map in which i use a patrolling trigger (unit - issue order targeting a point) but the unit will stop after patrolling a few rounds. Is there a way to make them patrol indefinitely? So that they will never stop?
E: I've watched their movements closely ingame and apparently, if...
thanks for the effort , does that mean i mustnt use DestroyForce(udg_pgTemp) ? and can i somehow copy the trigger in my world editor? sorry i am not good at making maps i dont know how you created the udg_temp variable :(
hi in my map i want the heroes to share their money , means if you kill a unit , lets say it gives 80 gold . there are 4 heroes and i want everyone to get 20 . how do i do that ?
how do i trigger it? because usually if i want to trigger spells i just make "a unit starts casting an abillity " but crit is a passive do i have to use "a unit starts the effect of an abillity" ?
yes that means IF the crit procs i want something to happen when the crit procs , i will decide by myself what to do then but the question is HOW i do something when crit procs .. sorry i cant express it good my english is bad . .
there goes my next question . . .
i wanted to know what to do if i want to trigger something on a crit means when i crit i want something to happen . but i dont know how to create a crit-trigger could someone explain ?
thanks in advance :)
hi i made i spell which i want to refer to allies . the heal doesnt work could you tell me whats wrong and how to do it properly ?
InnerFire
Ereignisse
Einheit - A unit Beginnt, eine Fähigkeit zu wirken
Bedingungen
(Ability being cast) Gleich Inneres Feuer
Aktionen
Set Heal = (Last created...
hi i made i spell which i want to refer to allies . the heal doesnt work :( could you tell me whats wrong and how to do it properly ?
Einheit - A unit Beginnt, eine Fähigkeit zu wirken
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(Ability being cast) Gleich Inneres Feuer...