I was just wondering if it was possible to convert a typed message into floating text appearing above a units head? Then disappear in time? I've no idea of how to go about doing this. Any help appreciated.
When workers have nothing to do or are just idling, in the bottom right corner there icon appears with the number of idle workers. Is it possible to do this to a unit, but remove the number? Due to the fact that there would be just one of those units in my map, and I wouldn't like to see that...
Hey!
I'm trying to increase the maximum mana of a unit via this trigger
Unit - Set mana of (Casting unit) to ((Max mana of (Casting unit)) + 15.00)
But that doesnt seem to work!? Any suggestions
Thanks
Hey!
I'm trying to avoid using the
Periodic event because it seems to mess up my map
So is it possible to do an event something like:
Events
Time - Elapsed game time is 400 seconds
Time - Elapsed game time is (the amount of previous seconds + 400.00) seconds
So I want...
Hey, the title says it all, I was wondering how to change the text in upper right hand corner that says "Upkeep" in green letters, and also the text about the different levels of upkeep.
I was also thinking where it was possible to change the text via trigger every few minutes during the...
I was wondering if it were possible to change the bars at the top that show the resources information, and the upkeep information as well. I would like to keep a timer or other types of information there. I think it may be in the "game play constants", but I've had no luck, Thanks in advance
I recently downloaded an attachment, and realized it was far too big for the unit I attached it to, is there a way, without having to edit the actual model, to make it smaller?
Is it possible to create an ability with either a trigger, or within the object editor itself. An ability that summons any random unit for example. I have a ghoul, archer, or huntress. I click the ability it summons a ghoul. he next time an archer, and perhaps again a ghoul. Any suggestions on...
Events
Unit - A unit Is attacked
Conditions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Mana Cumbustion for (Attacking unit)) Equal to 1
Then - Actions
Unit - Set mana of (Attacking unit) to ((Percentage...
I was wondering how I could get my ancient of war to summon archers, without clicking it? Just like in castle fight. They just spawn. Even if you do cancel, they will spawn again
I see thee tab on the object editor, but I'm not sure how to make new, and different upgrades. I want to make an upgrade that provides extra agility. for example "Plus Agility" will allow me to research "plus agility level 2)
I am making an ability where once you pick up a corpse, (from the "get corpse ability", from meat wagons) I would like the unit to gain 3 damage from every corpse. I would also like as the level of the ability increases so does the damage per corpse increase. I have no idea how to begin...
Hi, I'm making a movie, and I am looking for some footstep sounds. Such as the one you here in Jurassic Park, where the it signals the T-rex coming near. It' doesn't have to be exact, just as long as it kinda sounds like it.
Hello, I'm trying to make a cinematic, here's what I have. I want the drealord to cast the spell infront of him, but all this does, is attach it to his chest? Any suggestions?
Animation - Play Tichondrius 0001 <gen>'s Spell animation
Special Effect - Create a special effect attached to...
Is it Possible to make only part of a unit facing the other unit, (the head) I am trying to make a cinematic, but I only found the whole unit facing a point, or another point thanks.
I am trying to make the ability Flame Strike silence units and deal its original damage. I tried adding two buffs but it only dealt damage. Any suggestions?
I have made a trigger that shuold revive player heroes once they die, but it hasn't been working properly. Some times they do revive, nd sometimes they don't.
Events
Unit - A unit owned by Player 1 (Red) Dies
Unit - A unit owned by Player 2 (Blue) Dies
Unit - A unit owned...