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  1. R

    Turning objects on their side, in galaxy editor?

    Can Blender be used to modify models and create motion?
  2. R

    Turning objects on their side, in galaxy editor?

    WOW, how unfortunate.
  3. R

    Turning objects on their side, in galaxy editor?

    Hey there, me again. I was wondering about the "timer set" creation. Would it be necessary to use this when wanting to cause any physical positioning modification? For example, if I wanted to cause an object to spin (similar to a pylon), would I need to use the "timer" creations events? Thanks
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    Turning objects on their side, in galaxy editor?

    WOW, it finally worked. But, why do I feel like I have been up for 5 straight days studying for a molecular-chemistry final? Rather bizarre, no? Discouraging? Not really. I naturally am an obsessive person. Finding a remedy, to this otherwise simple challenge, was only a matter of time. The...
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    Turning objects on their side, in galaxy editor?

    Yea I've done that. That is what I was referring to a moment ago. When I said editing the "myunit rotation" behavior itself. Although from your replies it seems that I am to not touch the "myunit rotation" behavior, just select it as event and source, as shown in the pix I took? Is that right...
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    Turning objects on their side, in galaxy editor?

    Thanks for your reply, but again, I see no change at all. I was wondering though. Did you mention that the actual "myunit rotation" behavior was edited? I do not recall you saying that the behavior itself was modified in any way. Just selected while in the unit's event tab under "source name"...
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    Turning objects on their side, in galaxy editor?

    Thanks for you reply Siretu. Unfortunately, even after I followed these instructions I remain confused and still without a remedy. What I did was... Step 1. Create new behavior, (type buff). Step 2. In the actor tab bring up desired unit and create new behavior event using newly created...
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    Turning objects on their side, in galaxy editor?

    Is there maybe a video showing exactly what is done? I have virtually experimented with every unit including the marine. I am learning a great deal about the galaxy editor, as a result of all this experimentation, mostly things unrelated to rotation. Yet each time I attempt to change the unit(s)...
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    Turning objects on their side, in galaxy editor?

    Hi, thanks for your response. No, I am not interested in managing an attack. I just want certain objects to turn sideways. As in, their side that would normally be consider right or left would be now against the ground. Another example would be a spike doodad. It is normally vertical, but what...
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    Turning objects on their side, in galaxy editor?

    Thanks so much for responding. However, I am rather confused. I do not know what you mean when you say "field". I experimented using the marine, but there was no change to his position when I rotated him. I tried using different units and objects, but there was never any change. What am I...
  11. R

    Turning objects on their side, in galaxy editor?

    I am needing help with turning objects on their side. Take the protoss pylon for example. How would I turn it so its side would be against the ground? I have tried virtually everything in the object properties and yet nothing I do seems to work. I try various rotations, but all it appears to...
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