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    Wrong Morph Cost displayed

    Hello everyone! I just made a Pylon that can upgrade 4 times. Building costs are 0, upgrade to level II costs 5 minerals, level III is 10 minerals and level IV is 20 minerals. So I copied the morph ability from lair -> hive, configured everything to work for me and added it to the units. The...
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    Calldown MULE without Timed Life

    Hello everyone. I just made an item that uses an effect that uses a duplication of the Calldown MULE (Create Set) effect. It spawns 4 marines on use, everything works perfectly. But when I erase the Calldown MULE (Timed Life) copy from Calldown MULE (Final Set) copy, the item stops working...
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    Do until

    Hey everybody! I want to trigger a bankrobbery for my LOAP map. There is the possibility to add gold to your bank account and when you do it a gold coin appears in the vault. My idea was that if you break into the vault and steal a goldcoin a random bank account gets reduced by 50 gold...
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    Why does this leak?

    Hi everyone. I copied a trigger to Leak Check 3.1 which has following action: Set Temp_Player = (Player group((Owner of (Triggering unit)))) Spiel - Display to Temp_Player the text: You need at least 1... Custom script: call DestroyForce (udg_Temp_Player)...
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    Tooltips on old units and upgrades stay the same?

    Hi I have a problem .. again. I changed the tooltips and names of some units and upgrades (namely the human sharpshooter and the human upgrade for carrying more lumber). But it will still state "Train Sharpshooter" instead of "Train Guard". The same with the lumber thing. When I make custom...
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    Enemy units grant bounty

    Hi everyone! Me again. I just wanted to edit my map so when Player 1 kills units of Player 2 he will get bounty for them. I thought that would be in the gameplay constants but I didn´t find anything. Then I looked for a trigger but was luckless too. Do you have any suggestions?
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    Change skill ids?

    Hi everyon, me again. So I created my custom skills from fan of knives now but when I give a hero more than one skill I made it will activate all skills when I activate one of them. That´s pretty bad. Is their a way to change the skill ids or do I have to make skills based of different skills?
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    Leveled Inventory

    Me again! I have a problem (obviously). I made an inventory skill with 3 levels that provides 2,4 and 6 inventory slots. I also made the research thing with 3 levels. My problem is how I can get level 2 and 3 of the ability to use level 2 and 3 of the research skill? There is no option für...
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    Give a hero a skill that is not on his list

    Hello everyone! Here is my next question: I want to give a hero a skill but I only find the "learn skill" command. But that seems just to work with skills that the hero has on his list. But I want to let him learn another skill. Is there a way to do this? Edit: Never mind, I just found the...
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    Remove buff symbol for custom skill

    Hi everyone! I just made a custom skill based on roar. The skill shall do nothing but is used for a trigger to show the player a dialog. Well I removed everything from the skill that looked like a visual effect but if the units use the skill they still get a buff symbol over their head and in...
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    Trigger Questin: Unit comes within Range

    Hello everyone! This is my first question so please be patient with me. I just wrote a trigger, that when a unit uses the Storm-Earth-Fire skill, the three new units are stored in three variables. Now I wanted to make a trigger that kills those units when another unit comes near to them...
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