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  1. Meowier

    'Meat Shield' Spell - Need help

    Okay, basically this spell is called Meat Shield. Basically when the buff is placed on an ally, a % of damage they take is taken by the caster of Meat Shield instead. Basically a damage mitigator. The spell works, it just doesn't work, and I know why, I just need help figuring a way around...
  2. Meowier

    Need help making spell work

    Mhm kay, I don't usually resort with this. I'm not this useless, but it's been a while since i've played with world editor, and i'm probably forgetting something very minor. Essentially the spell is a Death Coil Barrage. IE. Targetted area of effect, allied undead are healed, enemy living are...
  3. Meowier

    Best way to terrain?

    Are there any downloadable programs so as to make the 'no world editor cliff' way of terraining work well? Particularly with making mountains?
  4. Meowier

    Looking to make some abilities for people?

    Making abilities for people - Currently Free I'm sort of bored and I want to challenge my skills using the world editor. If you'd like me to make you an ability for you, please post away. I will only do one ability at a time, and you should know the following things... - I use GUI, therefore...
  5. Meowier

    Custom Script ability-related problems

    I'm still having problems with custom scripts involving the use of abilities, I have a trigger that basically creates an illusion of everything in a target area of effect. The spell in question is 'Item illusion', which has been converted to a unit ability, etc, etc. Here is the custom...
  6. Meowier

    Custom Script Targetting

    In my code, a unit is ordered to cast 'healing scroll' as an ability, i've got the code and all, but i'm not sure what to put down to get the 'picked unit'. Custom script: IssueImmediateOrderById(GetPickedUnit,857223) WE isn't liking that. :P
  7. Meowier

    Rotation on buildings?

    I'm trying to get some buildings to be facing a certain way at the beginning of the map, the only problem is, they don't seem to want to do so... >.>; Event: Map initialization Condition: Action: Unit - Make Barracks 0041 <gen> face (Center of KingdomSouthSpawn <gen>) over 1.00...
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