Search results

  1. koeienboei

    Crow form on Hero

    I tried to make crow form useble for a hero i made, but when i use the ability i get a critical error. Does anyone know whats going on here? I also tried to build it out off the metamorphosis ability, because i want it to last for some seconds and then turn back to normal form. But i get the...
  2. koeienboei

    Slide is not of a type that allows . syntax

    native GetMouseTerrainY takes nothing returns real native GetMouseTerrainX takes nothing returns real scope Dash private struct Dash real dx real dy unit subject private method periodic takes nothing returns nothing call SetUnitX(subject, GetUnitX(subject) +...
  3. koeienboei

    syntax error

    I wrote this code: TimerStart(t,0.01,false, function SetUnitPositionLocFacingLocBJ( GetTriggerUnit(), PolarProjectionBJ( GetUnitLoc(GetTriggerUnit()), 50, AngleBetweenPoints( GetUnitLoc(GetTriggerUnit()), Location(GetMouseTerrainX(), GetMouseTerrainY()) ) )...
  4. koeienboei

    Do attack animation without interrupting the walking speed

    Is it possible to make an trigger that makes a unit do his attack animation when casting a spell without interrupting his movement? The defend spell is a spell that does not interrupt movement, but if you change the animation string to attack, it does interrupt. Does anyone know how to...
  5. koeienboei

    Just a point in the map

    Is it possible to set a variable point to an point on the map, for example with x = 500 and y = 500, in one step like this: Set RespawnPlace = (500,500)
  6. koeienboei

    Unit closest to cursor?

    Is it posible to do someting with the unit to cursor? Like: Kill unit closest to cursor
  7. koeienboei

    Damage Healed

    I made a trigger that makes a floating text of the damage done when a units attacks another unit. But is it also possible to make a trigger for damage healed?
  8. koeienboei

    Agro range

    How can u increase the agro range? Probably in gameplayconstants, but how is it called?
  9. koeienboei

    Remove location

    Leak Events Time - Every 2.00 seconds of game time Conditions Actions Set Point = (Random point in (Playable map area)) Unit - Create 1 Footman for Player 1 (Red) at Point facing Default building facing (270.0) degrees Should i remove this point every time...
  10. koeienboei

    create tileset

    Is it possible to create your own tileset without using modify tileset thingy?:rolleyes:
  11. koeienboei

    cliff: snow and city

    Ive been making the terrain for my map and now i have a problem. Im at 50% and now i want to make a city, but i forgot to add city cliffs to the tileset. I tried the modify tileset, but he doesnt allow me to add, remove or replace cliff tiles. The other 50% of the map is snow and i want it like...
  12. koeienboei

    damage done

    the event "unit takes damage" works only for units that are already in the map. I want to make a variable for the amount of damage u player has done to another player. Is it possible to do this without having the units already in the map?:rolleyes:
  13. koeienboei

    bounty

    I once saw an action like set bounty on player to true. So when u kill a unit from that player u will get gold. I cant find it any more :rolleyes:
  14. koeienboei

    Ai :o

    Ive read AI tutorials, but i still dont understand what i shoud do to make the AI work on my map. U can set some things on the left of the screen like "set player name" or "melee". So i did that, ive changed some of the things, saved the map and play. But the CPU still acts the same. Do i...
  15. koeienboei

    Event: Unit returns money to townhall

    Is there an event like that? Event: Unit returns money to townhall from mine I have a multiboard that gives all the statistics off the game. Also gold and lumber. I want the multiboard to refresh when peasants return money or lumber to the townhall. It does not look good when the...
  16. koeienboei

    Multiboard

    I want to make a trigger for my multiboard that changes the number somewhere in the multiboard when a unit is trained. Can i directly do like "set text of column 1 row 1: (Number in column1 row 1) + 1. Or should i make variables?
  17. koeienboei

    Add 1 min to Timer

    I have some timers in my game and i want to add 1 min to the timer when someone enters a region. Is that possible because i cant find it anywhere :rolleyes:
  18. koeienboei

    2 multiboards?

    is it possible to make 2 multiboards at the same time?:rolleyes:
  19. koeienboei

    waterfall

    how do u make a waterfall like this x wall high o wall low ~ water high - water low xxxxxooo ~~~--- ~~~--- ~~~--- xxxxxooo i cant make this always this happens xxxxxooo ~~ x--- ~~~--- ~~~--- xxxxxooo
  20. koeienboei

    hours worked on map

    can u see somewhere how many hours u have worked on ur map?:rolleyes:
Top