Hey,
I want to build a system that prevents mulipile units to attack the same unit at the same time, so only 1 unit will attack it instead of 100. For example, if i have 3 guard towers and an enemy unit comes near all 3 towers will attack it, i want only 1 to attack it (at least, in any given...
The link does work...
Ok, description it is then:
This is a modern, conquest-based strategy map. Your goal is to conquer the world using all kind of modern weapons, right from the rifle infnatry to the Ion cannon and the nuclear bomb. There are countless units and methods to inflict pain and...
Greetings!
This is my first and only project, modern war strategy. Try it (infor and description in the link, unprotected version for those who want to learn/edit, just give me credit):
http://www.hiveworkshop.com/forums/resource.php?t=95118
no no lol i dont want to rename the trigger.
i want to create a "-rename" trigger, for exp, a player writes "-rename war", and his name will from now on be "war". understand?
1)How do i increase the number of slots a unit takes in a zepplin/ship transport's cargo?
2)How do i enlarge the selection circle of a unit? (this green circle...)
3)How do i enlarge the space unit takes in the terrain?
4)How do i create a rename trigger?
Updated to version 1.3beta. Many things are now change, fixed all the hot keys, improved existing systems and added others. I'm open for constructive criticism, please try it.
Just implanted everything, no error poped, i think its good ^^
ty.
its right here for the checking:
http://img167.imageshack.us/my.php?image=jassxl6.jpg
I want to clean an array var without going [1],[2] all over again.
can that work?
call DestroyGroup(udg_Settlements2[(Player number of (Picked player))])
it says that a "(" is expected.. but i can't see one missing.