How do i fix this so it works for 1.24 again?
I use Faux handle vars//==========================================================================================
library HandleVars initializer init
globals
private hashtable ht
endglobals
// too bad the Handle vars' old...
I get error "Cannot convert string to integer" when using this:
call SaveInteger(udg_questsys, I2S(id),"effect"+I2S(GetPlayerId(whichPlayer)), H2I(fx))
I checked that the hashtable is initialized and such but that wasn't the problem.:nuts: Help anyone?
I already know how to fix the common H2I function, but how to fix this?
private function GetStoredUnit takes gamecache gc, string mk, string k returns unit
return GetStoredInteger(gc, mk, k)
return null
endfunction
This obviously gives an error in jasshelper but...
I have a problem with this creep respawn system, i want it to only respawn preplaced creeps but it also respawns creeps that i create with triggers in-game also, could anyone please modify it for me so it only works for preplaced creeps? Here's the code...
I have a shield that's made for left hand, but i need it for right hand...
I have WC3 Viewer and Magos Model Editor fully working so i'm just wondering if any1 could tell me how to make it for right hand instead, i need to reverse the model in some way right?:D
IT WORKS!! I have a war3mapskin.txt that i import into to my map and that on sets my interface to what i want, however it doesn't work to change icons in the the interface with it but the rest is fine ^^
I'm having a problem when saving my map, all changes like triggers and such are saved, but not the game interface changes i made, so when i open my map next time in editor the interface changes are GONE!
Any solution to this?