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    Changing Raw Data in GUI; is it possible?

    Hello, I was wondering if it was possible to change the raw data you see in the object editor by pressing CTRL + D by using a trigger. Ie I wanted to random a number between 1 & 10 and cause a firebolt to do that amount of damage. P.S. I have absolutely no experience with JASS, so well...
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    Math: Modulator (Mod) Operator Problem

    been awhile since my calculus days; I'm currently using a real variable as a timer, deducting 0.2 seconds from it at each interval and updating/displaying it in the form of a floating text. however, I would like it so that each time the real is equal to a whole number (integer) to change the...
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    Unit With Destructible Model Appears White

    Hello, I'm trying to create a sort of 'hidden' unit that appears to be a tree (it cannot move or attack, but cast one spell). So I quickly found out that destructibles cannot have abilities, so then I created a unit, based from a footman and changed the art file to a tree and it appears white...
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    My Randomly Generated String isnt Random

    Hello I'm trying to make a spell that displays a randomly generated string to each player however each time I restart the game and generate the supposedly random string I get the same pattern, the first one is the same, the second is the same and so on. :( Is the "generate random integer...
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    Displaying a Random String to Players and Disabling Selection Until They Type String

    Hello, firstly thank you for viewing my thread =] secondly I'm having some troubles with my custom map, i'm using GUI to: 1). Randomly generate a string and display this to all players in the player group, "Active_Players" All letter Upper Case Combination of letter and number preferably...
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    How Do I Make A Spell "Instant Cast" like Divine Shield

    Hello peeps, i've noticed that divine shield has a special property to it that is not labeled in the object editor. Basically if your unit is moving (or doing anything for that matter) you are able to activate Divine shield and your current action is uniterupted. I'm trying to make a...
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    Basic Problem With Picking & Unit Groups

    Hello, I'm trying to create a spell that picks units within a designated range of a target and does damage I am very new to unit groups and "picked unit" function and i'm not really sure how it all works tbh. this is what i have so far, but it doesn't Deal 4 damage every 0.2 seconds to...
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    Problem With Maths & Floating Texts Strings

    Hi, I'm trying to create a spell that takes a photo of a unit. Basically The Trigger; Records the units health waits 6 seconds Sets the units health to that recorded 6 seconds ago I've got no problem resetting the health to the correct amount, however. I cant get the floating text to...
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    Catapulting a Unit; (similar to Tiny's Toss)

    Hello, I'm trying to create a spell called "Stage Dive", basically what I want to happen is the casting unit (model of a spell breaker), to launch himself at an enemy following a similar path to a catapult shot (arc'ing towards the enemy) and landing, being able to fight and move again...
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    How To Make a Friendly Unit Take % more damage

    Hi, I'm trying to make a combination of two spells. Blink and Berserk. I am trying to get my Hero, to blink to a new location and directly after he has arrived to be buffed with a custom berserk, causing him to receive say 50% more damage. currently i am fiddling with a Blink spell, and...
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    Curving A Lighting Effect (ie. Drain Life/Mana)

    Hello, I'm having some problems with the aesthetics of my spell. I am trying to create a < 3 symbol by using lighting effects such as Finger of Death or more commonly drain life/mana. By just creating two points and joining them with the lighting effect between, I have had no trouble...
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    Making a Dummy Move With Triggers

    Hello, ok I've started trying to make my own spell based loosely upon a variety of others i've seen, And what i am trying to do is make a spell similar to Shockwave (The orc one). where the caster picks a point, but instead of a golden orb thingy, it creates a dummy unit (a Frost Wyrm) and moves...
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    Making a Trigger Detect an Issued Order?

    hey peeps, My Problem: I'm making a use-able thorns aura with a 250% dmg return. I'm new to custom maps however I've managed to create a dummy unit activate a buffed thorns aura for 5 sec then die. However i want the triggering hero to channel the thorns aura, and if he so chooses, to...
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    How Do I Make Data Values Negative?

    Hi, i'm having a rather simplistic problem (atleast i think so) i'm editing the fan of knives spell, and i'm trying to make the value for "Level # - Data - Damage Per Target" a negative value, i'm working in conjunction with a friend of mine, and he's doing something similar and i've seen...
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    How To Make Ability Auto-Cast

    I'm fairly new to the map editor, but i know a little anyways, i have an ability based around the "Watery Minion" (Neutral) spell, anyways, i want my unit to have this ability and to spawn a specific unit next to it every 5 seconds (assuming he's still alive & not stunned) I've managed to...
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    .:: Is There a way to configure the W3 task bar? ::.

    Basically what i would like is for somebody to tell me how to change and edit the W3 task bar, (I have attached a photo of what i am looking for). Is it even possible? How is it done? Extension: is it still possible for a unit to about to 'Hold Position' 'Stop' ect. without having those...
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    How Give Unit Buff & Debuff After Casting A Spell

    Hello All, thank you for taking the time to help somebody out, any information will be much appreciated =] ok, now 'The Problem' is i have a unit "Drunken Wood Chopper", basically i want this unit to cast a spell (Drink), and gain the buff Beserk (orc), and the debuff Curse (Undead). I...
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    .:: Custom Unit To Burrow ::.

    The Problem i am having :banghead: is that i am unable to make a custom unit burrow like that of the undead's 'Crypt Fiend' and unburrow back with relative health and mana. I have tried to make my custom unit, 'Trap Door Spider' use the crypt fiends ability however the problem occurs that...
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    .:: Custom Unit To Create Blight ::.

    The Problem :banghead: I am having is that I've made a custom unit called "Skeletal Warlord", and i want one of his abilities to create blight. :( The same way that the undead "Sacrificial Skull" (Purchasable item) works. except obviously i dont want it to be an item, instead i want it to...
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