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  1. C0mput3r

    Manual of Mana?

    I've got a way to make a unit's max HP based on this formula. {[(Strength of unit + Level of unit) / 10] + base life} the trigger is like this: HP Bonus LevelUP Events Unit - A unit Gains a level Conditions LevelUPskip[(Player number of (Triggering player))]...
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