Hey,
I played your map for quite a bit of time, so I'll give you my report. For a beta progress, it's not doing too bad.
{-} When I was playing Single Player as any Defiled player slot, I got 0 gold, therefore I couldn't get a hero.
{-} I fail to see why there are towers at the very...
Overdrive v1.04 is now available! There's ample change in it that has changed the gameplay experience.
As always, enjoy the map and comment on any suggestions / errors on the map.
After a supposedly long, long period of inactivity due to a multitude of tasks barraging me...
Overdrive v1.03 is finally out now! DOwnload it from either of the links set in the first post.
Hope you enjoy the map!
I apologize for my lack of available time for updating, and so thought I may discontinue the project, but found enough time.
But now, Version 1.02 is here! Check out the links.
Again, notify me of any errors.
WELCOME TO BANISHED CHAOS - BY PZYGHO
Current Version - Alpha
Banished Chaos is a new AOS map I started a fair amount of time ago, with the help of a few trusted Concept Designers.
The main premise is that three factions - the Alliance, the Union of Creeps and the Dark Legion are...
Really great map when I played it. Too bad I have no access to B-Net or LAN.
A couple of pointers: :confused:
-Collision with units is not applied.
-Sprinting burns Mana even when idle.
-Extended zoom should be added.
-Reload without empty clip should be added.
Everything else was good.
I played this map some time, here's my report:
-This map is silent? There's no line that appears when the hero dies, or no hints whatever (Quest dialog, no displayed messages). Guess it can come later.
-Multiboard isn't clean as well. First row image, titles. Might want to add an "Elapsed...
Thanks for your opinions on the map.
Well, I just needed some basic information put onto the map, so I'll change the first post at a later time.
Still got some work to do with this.
I might change the icons based on cosmethic theme, though. It's basically what matches the visual eyecandy of the spell in most cases (save for Death Storm, I think).
I'll see if I can actually remove unneeded icons.
The fact that the Dragon's Shielding Spell briefly raises the target's Max...
Thanks for your input, kenny!
The Wolf Rider hero was done on request..... so I can't really change him. I'll fix Rot working for the Overdrive, though.
I really think the icons are fine as is, unless I need to (attempt) draw them myself, or find some better ones.
I'll start working on...
So I played this map, and here's my two cents:
-You can class change at anywhere! (Only works if you place a building or unit around the Academy). Gotta fix that.
-The walls surrounding the control points and towers are an inconvenience to travel around.
It's understandable that those...
Glad to see you liked it, T3rm1nat0r. As for the spells, I managed the write-up myself, yeah.
I'm currently working on Version 1.02, but I'm running dry on concepts, items etc... Made a couple of fixes and whatnot as well.
Planning to put in AI if possible though.
The map has been updated. Check the links on the first post.
It's been such a long time since I made updates.
Especially for the fact that i didn't update this after posting the old Version 1.00.
I've been too busy handling a barrage of work from schools and other things that I just...
Thanks for testing the map, and I'm glad you liked it.
Anyway, more objects and balance fixes will be coming for the beta.
Pictures are now up on the first post.
Current Version - Version 1.04.
Download the map here
Alternate link here
Welcome to my AOS Project, Overdrive!
It is a rather simple AOS with a couple of nifty features placed in it to make it stand out from others.
Gameplay Features:
-A Capture-The-Flag event which occurs every 6...