Actually I just found this one:
http://www.hiveworkshop.com/forums/m...ist%26page%3D2
Which has a bow, gun, 1 hand weapon, 2 hand weapon, dual wield, and spell animations!!!!!
However, it still remains that I can't have different races. Also all the heroes are going to be human male. So...
I'm having trouble deciding which path to take with my ORPG. I could either:
A) Base all of the champion classes on the Villager model. Then have the items add attachments to the hero (basically weapons, shields, helms, and chest armor)
B) Base each champion class on a different model.
I can't...
spell_unit_stormcloud[array] is the unit i created and array is the player number of the owner
Storm Cloud Randomize
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
For each (Integer A) from 1 to 8, do (Actions)
Loop - Actions...
ok. so would this trigger be leak-less now? (in my game i have an ability that summons a storm cloud unit which attacks random units in the area (yes i know monsoon does something similar, but i wanted the lightning bolts to stun the target for a second)
edit: see trigger below
example: (the leak being the unit group)
Trigger
Events
Time - Every 1.50 seconds of game time
Conditions
((Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Footman)) is empty) Equal to False
Actions
((SOME ACTIONS))
I want an ability that gives a damage bonus like Item Damage Bonus/Command Aura, and isnt aura based and shows an icon. I keep looking but i cant find one.
MORE INFO:
In my map I have a spellbook with 4 different Command Aura based abilities to give a unit damage. I can essentially...
Cool, thanks. A few questions about it though:
Does it work on Windows 7 64-bit?
Is it easy to install/uninstall? (Mainly uninstall. I always like to know how to back out of things before I even get started)
Could it change my maps so that if I do uninstall it, I wont be able to work on those...
Hey guys. There are a few things that I want to do with my map that I know add-on programs like WEU can do. However Ive heard that WEU is old and doesnt work that well, so I was wondering how I should go about doing the following to my map:
Increasing the size of the map beyond the maximum...
:eek: I didn't know it was developed by a 3rd party. But then why were there changes to it in .24b?
YES! It worked! Thanks so much for all your help. (+rep of course)
Questions about your fix:
So I just take that scripts folder, and pop it into my Warcraft III folder? Is there a way to get that folder from a Blizzard site? (Nothing personal, but I dont exactly trust some random file from mediafire)
If I followed through with your fix, how would I undo it...
Just wondering if Blizzard is ever going to fix the script checking bug with macs. I had been working on several maps and ever since .24 came out have had to abandon them, as I cannot save them. Is blizzard aware of this issue? If so, have they just decided that the Mac users aren't worth their...
I recently opened my pre-1.24 map, and when I tried to save it, it basically went down my trigger list saying "[Trigger] has been disabled because of invalid function", until about 5 triggers in, WC3 editor crashed. I only have a few JASS triggers (like 1). Whats the deal-io??
I have a few questions about world editor unlimited.
1. Does it work on macs?
2. On http://www.wc3c.net/tools/weu/ it says that you may and should use UMSWE. What is UMSWE?