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  1. TwoHeadedBoy

    Gameplay Question - villager model w/ Addons, or varied Unit models (w/o addons)?

    I'm having trouble deciding which path to take with my ORPG. I could either: A) Base all of the champion classes on the Villager model. Then have the items add attachments to the hero (basically weapons, shields, helms, and chest armor) B) Base each champion class on a different model. I can't...
  2. TwoHeadedBoy

    Do Conditions Create Memory Leaks?

    example: (the leak being the unit group) Trigger Events Time - Every 1.50 seconds of game time Conditions ((Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Footman)) is empty) Equal to False Actions ((SOME ACTIONS))
  3. TwoHeadedBoy

    Is there an ability like Item Damage Bonus, that will show the icon?

    I want an ability that gives a damage bonus like Item Damage Bonus/Command Aura, and isnt aura based and shows an icon. I keep looking but i cant find one. MORE INFO: In my map I have a spellbook with 4 different Command Aura based abilities to give a unit damage. I can essentially...
  4. TwoHeadedBoy

    World Editor Unlimited / World Editor Tools / Increasing size of map

    Hey guys. There are a few things that I want to do with my map that I know add-on programs like WEU can do. However Ive heard that WEU is old and doesnt work that well, so I was wondering how I should go about doing the following to my map: Increasing the size of the map beyond the maximum...
  5. TwoHeadedBoy

    Blizzard doesn't care about Mac users?

    Just wondering if Blizzard is ever going to fix the script checking bug with macs. I had been working on several maps and ever since .24 came out have had to abandon them, as I cannot save them. Is blizzard aware of this issue? If so, have they just decided that the Mac users aren't worth their...
  6. TwoHeadedBoy

    1.24 denies non-JASS triggers

    I recently opened my pre-1.24 map, and when I tried to save it, it basically went down my trigger list saying "[Trigger] has been disabled because of invalid function", until about 5 triggers in, WC3 editor crashed. I only have a few JASS triggers (like 1). Whats the deal-io??
  7. TwoHeadedBoy

    World Editor Unlimited questions

    I have a few questions about world editor unlimited. 1. Does it work on macs? 2. On http://www.wc3c.net/tools/weu/ it says that you may and should use UMSWE. What is UMSWE?
  8. TwoHeadedBoy

    RPG Tides of Destiny

    Tides of Destiny vAlpha What is it? Tides of Destiny is an ORPG made by Tomatoes&RadioWire (my other name). I am posting this alpha version to determine the potential for this map, to determine if I should continue it or not. So please tell me what you think of it. Please note that I have NOT...
  9. TwoHeadedBoy

    Item Shadows

    Is there a way to change the size of the shadow of an item? I shrunk the size of an item and now the shadow looks weird.
  10. TwoHeadedBoy

    Damage detection, Triggered Critical Strike, evasion

    I had a few questions about Chocobo's damage detection system. (http://www.thehelper.net/forums/showthread.php?t=57736&highlight=show+damage+dealt) 1. Does this do crit/evasion for spells? If the event is "Unit - Unit takes damage" wont that include spells? 2. I tried his maps, and neither...
  11. TwoHeadedBoy

    Can you make techtrees work for items?

    Well I tried making a techtree (unit) requirement for an item ability based off of Penguin Squeek, but the hero can still cast the item. Do techtree requirements work for items? What I want to happen: Heros can pick up any item no matter what. Heros can only use a certain item if they have...
  12. TwoHeadedBoy

    Player specific quests

    How do you make a quest for only 1 player? Is this one of them JASS MPI shitters? (Am i allowed to say that? How strict are they on the language?)
  13. TwoHeadedBoy

    Floating text bugs out

    Sometimes my floating text trigger (for whenever someone casts a spell) bugs out. It doesnt happen all the time, but sometimes the floating text does not show up, or at least is hidden because if you cast a spell, nothing shows up unless you cast another spell soon after, and then it will show...
  14. TwoHeadedBoy

    Map kicks other players out

    I was trying to test the multiplayer functions on my map with my desk comp and my laptop, and for some reason only the host of the game stayed in. Right as the map is done loading, the 2nd person goes straight to the score screen. Is this a problem with my triggers? LAN? Computers?
  15. TwoHeadedBoy

    Player alliances, how do you make 1-5 allies; enemies to 6-10 via trigger

    Ok so the initial conditions on the map are players 1-5 are force 1 and players 6-10 are force 2, with force 1 and 2 being enemies. However I have a trigger that allows any player to challenge any other player to a duel, which then sets them to enemies. I was just wondering if this trigger works...
  16. TwoHeadedBoy

    Test Map function doesnt work

    For the last few versions of warcraft (it used to work like a year ago), the "Test Map" function hasnt worked. If I click "Test Map" it saves my map, then just opens to the opening screen of Warcraft III, reign of chaos, even though im using The Frozen Throne. I've tried changing the map file...
  17. TwoHeadedBoy

    Triggered Item Drop, problems

    I already have a basic item drop trigger for a quest item. It goes as follows: Event: Unit - A unit dies Condition: Owner of (Killing unit) equal to Player 1 Unit type of dying unit equal to Spider Action: Set Questlootp1 = (Random integer number between 1 and 4) - If Then...
  18. TwoHeadedBoy

    Game Cache

    I've been experimenting with the campaigns and the game cache. Im making a test campaign that takes a hero (RPG style) from one area to the other (outside and a cave). Im having troubles with clearing the game cache. I seem to be using the function "Game Cache - Clear Game Cache" incorrectly...
  19. TwoHeadedBoy

    How do you turn passive abilities into aura's?

    What is the easiest way to create an aura for passive abilities, for example, turning critical strike into a critical strike aura.
  20. TwoHeadedBoy

    Channel as a dummy for another spell

    I'll try to explain the background as best as possible. I am: • Trying to make a spell based of channel called "slice" • When you cast it (instant cast) you will cast another spell (in a disabled spell book) targeting the unit you are currently attacking (Therefor you will never have to...
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