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  1. M

    "Destructible - Pick every destructible in (Entire map) and do (Actions)" issue.

    Hi! When using this in a trigger: "Destructible - Pick every destructible in (Entire map) and do (Actions)" then all the actions only apply to destructibles within the Playable Map Area and all the ones outside of it are still the same, even though I use "Entire Map" in the trigger. Is...
  2. M

    Best way to add a buff special effect to an unit?

    Hi! There are some times units in my map that spawn for 12 seconds and then explode. I'd like to add a buff special effect to them (Environment\LargeBuildingFire\LargeBuildingFire1.mdl) and was wondering what's the best way to do so? When I just add the effect to them every time they spawn...
  3. M

    Event needed, any suggestions?

    Hi! I'm looking for an Event to fire a trigger whenever a Hero is trying to buy an item. The trigger needs to fire even if the inventory of the Hero is full and he can't buy anything (that's what I mean by "trying"). Is there such an Event? Regards, McLovin
  4. M

    Minor trigger issue, floating text not working properly.

    Hi! The following trigger is supposed to create a floating text over a unit every 10 seconds, but only as long as the unit is on the map. For some reason the floating text is created in the center of the map in the beginning of the game, even though the condition isn't fulfilled. As soon as a...
  5. M

    Reroll (repick) trigger screwing up map, can't see what's wrong

    Hi! When I receive a Hero in my map (manual pick, -ar or -random) I'll get a tower too. The tower is placed in a region next to my start location, where the hero is placed. When typing -reroll (repicking) I'm supposed to get a new Hero together with a new tower (every Hero has a special...
  6. M

    Need some ideas for balanced and fitting Hero skills

    Hi! This is what I got: * 6 Player Hero map where every player gets some creeps every couple of seconds to help him defeat his enemies. * 12 Heroes (4 Agi, 4 Int, 4 Str). * No imagination whatsoever. ----------------------- Agi Heroes Hero 1: Skill 1) Nothing yet Skill 2) AS + MS Aura...
  7. M

    Making an ability for a building creating another building.

    Hi! Every player in my map got a tower at his starting location. I want to make an ability for that tower which allows the player to build a building (smaller tower) in a certain radius around his tower. Haven't used the editor in a while so I don't know where to start. Any suggestions...
  8. M

    Need help making Abilities for Hero map.

    Hi! At an early stage of my map most of the Abilities where more or less the same as the original ones. Now I'd like to make it a little more custom, but unfortunately I'm not very experienced. I might add Abilities to this thread later on, when there's something new coming up (so I don't...
  9. M

    Random Floating Text over Unit

    Hi! I've made a Unit (actually a structure) above which I'd like to put some Floating Text. It's supposed to be like someone is imprisoned in that building and calling for help. I want the Floating Text always to be random. So I'd like to prepare something like: "Help" "Get me out of here"...
  10. M

    Putting color to Game text messages.

    Hi! When making a trigger displaying a text message to all players including one players name, how do I make it so that his name in the message has the same color as his units? For example when someone picked a Hero, and there's a message stating that Player 1 picked Hero1, I want the text...
  11. M

    Hero map issue, need help with triggers

    Hi! I'm working on a Hero map right now where every player can pick one out of 12 Heroes and starts with a tower as well (the tower is kind of the base). When the tower is destroyed the Hero won't revive anymore and when the Hero is killed afterwards you're defeated. Right now every...
  12. M

    Export/Import Ability Data issue!

    Hi! Sorry if this has been asked before, but I couldn't find anything about it. I recently imported Unit, Ability, Buff/Effect and Trigger Data from one of my maps to another. Everything was working perfectly fine in the first map, but in the second there were some minor issues. 3 of the...
  13. M

    Creeps helping each other.

    Hi! When I attack a creep and there's a creep of the same team nearby it'll come over and attack me too. Is there a way to change the range for the creeps so they only help if they are really close? If so, can I change it for every creep? If not, maybe for every player? I only want to change...
  14. M

    Creating gates.

    Hi! I placed two gates on my map with a big creep behind each of them. Both the player and the creeps can see through the gates and I don't want that to be possible. Is there a way to change that? Regards, McLovin
  15. M

    Item issue.

    Hi! I'd like to create an item which the player can use to get ported to a certain area. What item would be the best to use as a base? Unfortunately I got no clue of how to get this done :P Regards, McLovin
  16. M

    Lava Spawn animations.

    Hi! I made a summon spell based on the lava spawn spell. When the summoned unit makes it's 15 hits or whatever, is there a way to set an animation for him when splitting? Like when the lava spawn splits it makes this animation where it almost goes down into the ground .. or something like...
  17. M

    Sorting items in shops.

    Hi, when making a shop with space for 11 items (the usual amount, right?) is there a way to sort the items even if I only use like 6 slots? Instead of having it the regular way: Item Item Item Item Item Item XXX XXX XXX XXX XXX Button I'd like to make it something like: Item...
  18. M

    Crushing trees.

    Hi, I've got a Hero with an ability that increases his size. I was wondering if it's possible to make him crush trees by simply walking over them when he's using the size-increasing-ability? Regards, McLovin
  19. M

    Avatar spell immunity.

    Hi, can I somehow remove the spell immunity from the Avatar ability? Regards, McLovin ***edit*** Is there some kind of list with all the different summoning spells and their effects? Like if they are summoned over a certain amount of time, if you can summon more units by using the ability...
  20. M

    2 Questions (Unit and Trigger)

    Hi, the first one is: How can I change for how long a unit is being followed by another unit? Like when I attack someone and run away, for how long the attacked unit is going to follow me. ------- And the second one: I have a hero-map with 6 user controlled players and 1 computer...
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