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  1. Rhadamant

    Dialog Bug + Question

    The issue was setting dialog items to variables that multiple people interact with. Because I'm using non-modal dialogs it was screwing things up. I managed to just throw everything into player unique arrays and it works fine.
  2. Rhadamant

    Dialog Bug + Question

    Hi all. I've designed a hero selection interface for my map. On the first screen it has 6 dialog items named Slot 1 - 6 (For saved slots that go into the bank). When you click these slots it opens a menu that allows you to either load or create whether you have information in that slot or...
  3. Rhadamant

    Error while publishing map

    As CRAZY as this sounds, when I changed the "Player Properties" for "Player 8" from "Pink" to "Light Pink" it worked again. I guess PINK is not a valid player color? What the hell.
  4. Rhadamant

    Error while publishing map

    The same thing happened to me. It wasn't working for me all day and I finally gave it another try and I got this message. This was in the recent patch notes, probably has something to do with it but not sure what. "Fixed generated script for built-in attribute values, which caused them to not...
  5. Rhadamant

    Crime Swimming Coach Accused of Making Girl Practice While Wearing Dog Collar and Leash

    I sort of agree. From the sounds of the article it just sounds like an aquatic version of a weight sled they use for training sprinters, runners, football players, etc etc. I've done some white water rescue training and people wear weighted vests and stuff like that in order to train for...
  6. Rhadamant

    Crime Parasailing donkey stunt sparks police inquiry

    Article really should have read "Jackass forced to parasail by jackasses sparks police inquiry into jackassery"
  7. Rhadamant

    WIP The Genesis Project

    The Explorer is the all around hero that you start off with. The explorer is decent at fighting, building, terraforming and exploring. The Constructor is focused on setting up infrastructure for your new planet, like solar power arrays, refineries, mines and just about anything a Terraforming...
  8. Rhadamant

    WIP The Genesis Project

    You play a hero, yes. You switch between being an explorer / constructor / interceptor or terraformer.
  9. Rhadamant

    WIP The Genesis Project

    The player will only directly control one ship, but through alignment and allegiance the player can forge a partnership between him/herself and the inhabitants of the world that he/she is terraforming. The inhabitants, once aligned with, may fight with/for you.
  10. Rhadamant

    WIP The Genesis Project

    I'm planning for it to not be campaign. It will last roughly the same amount of time as most of the ORPGs out there. Luckily, however, if a player leaves on one specific team, it doesn't greatly effect the remaining players.
  11. Rhadamant

    WIP The Genesis Project

    The map is a bit like spore, but without all the watered down child science. Like in Spore, you do terraform planets for habitability, but you don't use giant heat rays or snow storm creators. The planets themselves live almost like a giant organism. As your planet heats up, for instance, snow...
  12. Rhadamant

    WIP The Genesis Project

    www.rhadamant.com/genesis/ When I get the chance I'll create some media from the map to post as screenshots, but as you will read the solar system doesn't exist until you start playing, so there aren't any screenshops to be had from the editor. Basic Info The Genesis Project is a 3v3vAI map...
  13. Rhadamant

    One dialog button = 1 terrian styles??

    GUI can do this. Start at the top left X,Y coordinates of your map. Have a FOR loop adds 128 to the x coordinate of your map until it gets to the top right corner. Then set the y coordinate of your map 128 units below the top left corner and repeat. Basically your X Coordinate would be a...
  14. Rhadamant

    WC3 problem.

    Some maps are incompatible with newer versions of Warcraft 3. If you have 1.24's then your map may only be able to run on 1.23 or earlier. If it is really important than you might want to have 2 installs of Warcraft, one patched up and one not patched.
  15. Rhadamant

    Excess the maximum number of trees

    Reinventing the Craft for some reason or another crashes the editor when you try to test, turn it off. Also, many virus scanners will detect the editor as a false positive, so you may need to add it to an exceptions list or even dig it out of the virus repository/vault. The editor is clean...
  16. Rhadamant

    General - Modifying the Command Buttons Completely

    Nevermind. I was using WC3 Image Extractor and it was making BLPs that were incompatible with the game interface icons. Once I used BLP Lab and renamed the new icons of the name of the old icons it worked just fine. Usually WC3ImageExtrator works for me, strange.
  17. Rhadamant

    skin weapon remove problem

    The weapon is part of the model and you cannot remove it without editing the model. If you remove the texture from the skin it just makes it the color of the player who owns it, that is why it is red.
  18. Rhadamant

    General - Modifying the Command Buttons Completely

    I'm trying to move the build button/icon. I don't believe that this works for build, am I right?
  19. Rhadamant

    One dialog button = 1 terrian styles??

    There is no easy way to do this, sadly. Your best bet is to use Replace Terrain by Romek This will not, however, replace cliff tiles. I suggest using elevation brushes instead of cliffs. http://www.thehelper.net/forums/showthread.php?t=104062&highlight=terrain+replace
  20. Rhadamant

    Rapidly Changing Terrain - causes strange errors

    RESOLVED; I read a post from Romek that said that there is a 16 tile limit.
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