(Yes, I'm back! After two months of hibernation I live yet again!)
Right, I'm looking for a unit that have a "kneeling" animation and one that have a "wounded" animation as in, it's holding a cut or something, anything that makes it look wounded.
Any such already in WC3?
Right, a lot of people have asked me what the heck I'm doing since I ask so many questions (Also remarking that you shouldn't start of making a huge project instantly, I'll just go right ahead and ignore that :) )
First off, this map contains "explicit" content and "in jokes" that is based on...
I need a way to check if a unit ( a boss in this case ) is aggroed.
Secondly I need a way to create a obstacle at a special place that expires.
The idea is of course to make a encounter non escapeable for the heroes, there are several places they could tank a boss at a well, quite...
Hello, I've got a problem with creating tooltips, I need to break row and it seems like I can't get it to work, I've tested using shift+enter to go to a new line, but it ain't working.
I've came to think of quite awesome idea for a spell, but there is one problem, I need to create like 9 dummy units with models that stands in a circle faced towards a point (the target of the spell), how do I create such a thing? (A.K.A: How and what advanced variables do I use?)
My max level on heroes is 25, but I can't get past 14.5 ingame, where in gameplay constants do I change that?
Secondly, the hostile units on the map aggro way to close, anyway I can change how close they help their friendly units so it'll be smaller.
Right, I need the easiest (or well, any way) to convert .obj to .gmax, this is a jungle, there is like, a gazillion converters and I haven't found one that can remotely work.
(Edit, of course this is for WC3 modeling, but the tutorial http://world-editor-tutorials.thehelper.net/magos.php uses...
Right, I've now started the tedious process of balancing stuff, and well, I seem to fail at getting the "Damage Number of Dice" and "Damage Sides per Die" right, I don't get the logic, for example, I'm trying to make a unit do 8x to 9x damage per attack, but I can't get the lower amount to be...
Picture should say it all, oh and, it's also so on that item when I check it on another player, I do have a DISBTN.
Quick edit: for items in inventory, where is the DISBTN supposed to be? I might have that wrong, got ReplaceableTextures\CommandButtonsDisabled\DISTBTN1up.blp now
1) How do I check if a countdown timer have expired?
2) How do I check if a specific string have been said in the chat? I.E, there is a math problem where the answer is 3, and I need the players to enter "3", (OPTIONAL) Also if they fail 5 times at the answer, it will the needed answer.
Right, I need to create a "simple" dialogue button that asks "Left" or "Right" where the poor heroes in my map need to chose if they go left or right, I guess adding each response to a integer and then do a simple if / then / else is the proper way, but then again, I'm not stuck there, I dunno...
Well yeah, I need a math problem that can be solved within at least 5 minutes, since I myself such at developing math questions, I'm not esp. suited for this task, but I figure someone here would be good enough, it can be anything in math really, as long as it's hard, logarithms, derivative it's...
Righto, some of you might remember my tries to create a spell that adds stats to units the more units are in range of the unit with the ability, ( http://www.thehelper.net/forums/showthread.php?t=88232&page=2 )
Now thing is, it ain't working and I've decided to retry this spell, because it...
I'm in need of a break from my map, so let's make something fun!
Right, some of you may or may not know of this piece of delicious (internet) culture (JoJo's bizarre adventures for those whom actually are interested in that), but for those of you who do know it, let's try to make a spell of it...