Hi everyone,
i need a trigger that does this:
- When any player types "zoom x" it changes the offset camera to that determinated position.
Actually I can make a trigger that grants the player to change its offset camera and then reset with another Trigger called "reset zoom", BUT
The...
But if you need the unit's custom value for another triggers, when you have to assume a new custom value to it?
Example: zombie maps, when you're infected, you receive a custom value that will turn you into a zombie in 10 seconds until the use of some kind of elixir.
Your hero will lose the...
Hi felas, I'm off from the mapmaking environment almost since the end of 2007.
It's almost two years!
I decided to make some triggers these days, for a simple melee map and I faced this "Hashtable".
I wonder if it has come with the last updates, cos I dont remember to have seen that...
Maybe you can change the ownership of the building to Neutral when it finishes its construction.
But for table score results, it won't count as player A building...
Well...
seems that you never played a normal pencil and paper RPG before.
Dice - A dice with sides.
Sides per Die - Number os sides of the dice.
So, a normal 6-side dice will grant you a number from 1 to 6.
Also a D20 dice (D & D most used) will grant a number from 1 - 20.
Damage...
Big post. So, spoiler.
I think that the purpose of the game is fun. If map protection was a so needed issued on map-making, Blizzard itself could add a function to do that in the original program, just above the File / Open Save Close menu lines.
When you talk about some kind of protection...
I thought you re talking about some way to
Then you ll need to change the the colision size and pathing map of the of the gold mine unit.
Its plan simple on the Object Editor.
Section for Starcraft 2????
Sure will!!!
star and war3
Both games are sold here in Brazil as Blizzard BEST SELLERS Series, with a golden border on the CD case.
Same occurs with Diablo 2.
They cost about R$ 19,90 (aprox. US$ 12,50)
Unfortunatly, Diablo 1 and war2 no more can be found...
You cant do it, i think.
Use the modification on gameplay constants as said above!
Perhaps, you can add the Wanderer ability to player controled units, so they will wander around.
I didnt understand why not create the murgul hex caster at the point of event response atacking player.
Why create it in a region?
And dude, for more fun, please enter text message like "LOL! You ve got owned by the evil Great Murgul that hexed you by x seconds. hahaha You Loser, don't TK...
Hey dude,
please!!!!!!
Before ask things, try to search and find your answers on the foruns.
There is a section called MODELS AND TEXTURES just on the TUTORIAL AND RESOURCES.
Post your model questions there. Cos there are many experts on modeling here on the Helper. But they are there...
I didnt use the export way yet, but I reaffirm that it really dont take ages.
Step One:
Resize your map as posted by Artificial and redo all terrain (or at least a good portion of it where you can ctrl-v your stuff if you need)
Step Two:
Open an empty flat grassy map and do the ctrl jobs...
You can add the wander ability to the creeps. So they could walk around just like sheeps, chickens and wolves.
It's on the object editor.
Inlvulnerable is also an ability.
Both you can give to unit on object editor and it will start the game with em. But if you want to give then on game...
For a phrase that starts with a "plz" you should consider it as a joke line.
I really typed wrong. The reason, perhaps, was to type near the way I would type in portuguese. The pronouns and adjectives are placed in different position from english.
And I was so impressed with Furberg's...