Time Bomb 0
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Time Bomb
Actions
Set time_caster = (Casting unit)
Set time_target = (Target unit of ability being cast)
Set time_level = (Level...
Ok. I am pissed off. I want to make a spell [based on pocket factory] that creates a pocket factory and deals dot in area. the factory will decrease closes enemies' damage with -10% per sec until it reach the cap of -60% dmg.
I tried to make the triggers about 3-4 times. And everything is ~ok...
Shadow 0
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Shadow Blast
Actions
Set shadow_unit = (Casting unit)
Animation - Play shadow_unit's attack animation
Animation - Change shadow_unit's...
Volley 0
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Volley of Spears
Actions
Set volley_current = 0
Set volley_number = (6 + (2 x (Level of Volley of Spears for volley_caster)))
Set...
hi guys. currently i try to make triggers that creates a floating text above damaged unit but it doesnt work. pls help me out. here's the trigger
Damage 0
Events
Unit - A unit enters (Playable map area)
Conditions
Actions
Unit Group - Add (Triggering unit) to...
Hi! I am making a Hook spell but it is a little buggy
Here are the triggers:
Hook 1
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Hook
Actions
Set hook_caster = (Casting unit)
Set hook_angle = (Angle...
Hello everyone. Can someone give me the triggers for Butcher's Meat Hook or Clockwers's Hookshot if u have them in your map or have enough free time to create them. Tyvm in advance :]
help me out pls. I made some triggers but seems they don't work
Here's the spell description: % of Hero' attacks will do extra damage and knockback units within 300 AoE depens on Hero' agility. Deals damage equal to 2.2x Agility. Knockbacks 3x Agility distance away. 2.5 sec cooldown...
hiya guys im trying to make Dota's Undying's Soul Rip ability. Here is the description Redirects the flow of living energy through a target foe, damaging them odepending on how many units are near it. 25 damage for each unit.|n|cffffcc00Level 1|r - 7 units max.|n|cffffcc00Level 2|r - 14...
Hi all. My problem is: I made a spell that initialy stuns the target then a dummy casts storm bolt each time the targeted unit travels 200 range. Everything is fine but the storm bolt doesn't stuns. It deals the damage but it doesnt stun. I am sure that the storm bolt dummy ability has duration...
I am embarrassed.
I want to make a trap spell : <hero> sets trap and when an enemy unit comes too near to the trap, it being ensnared for X second.
Please help
Hy guys
I wanna make Spectre's Dispresion - When you are attacked you split percent of damage taken onto foes within 600 AoE
Sooo What is wrong
level one
Events
Unit - A unit Is attacked
Conditions
((Attacked unit) has buff Diseased Body Lvl1 ) Equal to...
Hiya all
I am tryin to make a passive skill (like juxtaposis (or something like that) in Dota) <hero> has % chance to make copy of itself. Pls help. I can't find "Issue order unit to Neutral - Ilusion picked unit" or something like this... please help , guyz :(