feelthless
New Member
- Reaction score
- 1
hi guys. currently i try to make triggers that creates a floating text above damaged unit but it doesnt work. pls help me out. here's the trigger
I am pretty sure that the mistake is in this trigger, the other just creates the floating text.
Trigger:
- Damage 0
- Events
- Unit - A unit enters (Playable map area)
- Conditions
- Actions
- Unit Group - Add (Triggering unit) to AllUnits
- Unit Group - Pick every unit in AllUnits and do (Actions)
- Loop - Actions
- Trigger - Add to Damage 1 <gen> the event (Unit - (Picked unit) Takes damage)
- Loop - Actions
- Events
I am pretty sure that the mistake is in this trigger, the other just creates the floating text.