http://imgur.com/U7Ob6Pq,DnjJI3o#0
http://imgur.com/U7Ob6Pq,DnjJI3o#1
As the pictures say, my trigger gets errors, i delete 1 round from my trigger, suddenly everythings fine again.
Anyone able to tell me whats up?
I want a portal to appear, play birth then stay open.
But i dont know how to do that, i only know how to make an existing portal play birth, which looks like a portal exists and reopens itself
I've made a cinematic, and theres a portal there which i only want to be visible until it's played the birth animation,
using Animation - Play the birth animation for all doodads of type shimmering portal within region 002 <gen>, I have to put the portal there and it's making the existing...
I followed http://world-editor-tutorials.thehelper.net/mshot.php and it worked when i put it on a random hero, but not when I put it on a tower.
All the stats match the tower i want it to be on
Any reason why it works on units but not buildings?
Actually, problem, i copied your setup and after the intial 30 second setup wait, Footman spawn, then it instantly says wave cleared. It seems to be ignoring the "Event: Player Brown food equal to zero" Part.
There was a part in the first picture which told it to run "New Round" but...
"Round 2" is the same as "Round 3" except with a different unit, problem is they both spawn under the same event, and i don't know the proper condition (first time doing this)
I wanted it to be like legion TD where you can type -start to begin the next wave, but i've changed it to when Enemy runs out of food.
New problem though, I have 3 waves of units to send out, and upon killing wave 1, it will send out wave 2+3 at the same time instead of wave 2, dead, wave 3...
I'm trying to make a tower defense, and have everything working, but when i type -start a 2nd time, -start command keeps triggering the first wave of units to come out over and over.
How do i make it so i type -start it will now spawn the 2nd wave?