Hi there. :)
I'm trying to make a assault map, and I want it to "reset" when the attackers have completed and then switch the teams.
Then I want to make people repick their heroes.
Since they requires an alter and a tier every time you want a new hero, I cannot just use the unit - remove...
Hi there.
I'm trying to make a map that changes a little bit due some random's..
1st: I want to add 10 random level -1(random level) items to marketplaces. It should look like:
Unit Group - Pick every unit in (Units of type Marketplace) and do (Actions)
Loop - Actions...
Hi there. :D
Basically, I'm bad at coding. I'm currently working on an xp/gold/lumber gaining "creature strength" system. Since I want to use a respawning system, I cannot use the normal item tables system, so I'm working in triggers.
Basically I want to make stronger creeps drop better...