Hi there.
I'm trying to make a assault map, and I want it to "reset" when the attackers have completed and then switch the teams.
Then I want to make people repick their heroes.
Since they requires an alter and a tier every time you want a new hero, I cannot just use the unit - remove (unit) from the game.
I realize that yes, I can just make higher tiers and such, but I'll rather do things the right way. Therefore I'm asking:
Is there a way to remove a hero from the game, so the game acts like the hero was never trained?
(If you wounder why the troubles comes, then if you use "unit - remove (unit) from the game" on a here, you'll still require Tier 2 to buy a new one.)
I'm trying to make a assault map, and I want it to "reset" when the attackers have completed and then switch the teams.
Then I want to make people repick their heroes.
Since they requires an alter and a tier every time you want a new hero, I cannot just use the unit - remove (unit) from the game.
I realize that yes, I can just make higher tiers and such, but I'll rather do things the right way. Therefore I'm asking:
Is there a way to remove a hero from the game, so the game acts like the hero was never trained?
(If you wounder why the troubles comes, then if you use "unit - remove (unit) from the game" on a here, you'll still require Tier 2 to buy a new one.)