Hi, I have looked around for what i want, but haven't seen any thing I can use. What I want, is an attribute system where you can choose which attribute you want to increase, from a button in a spellbook...
All I can think of is to let the player pick an ability to learn to the hero, remove...
I have seen some maps where you have 7 abilities, can you get more?
I looked around, and there were some people that said if i removed the move ability from a hero, it would not be able to move at all..
Is it possible to increase the number of hero abilities, by hiding the move, attack...
Any one have any trigger to remove an ability by typing -remove (ability name)?
I made a system, but it takes some time to add all the spells...
Ability List
Events
Map initialization
Conditions
Actions
-------- Remember to place the items in "Ability Names" --------...
I have made a trigger for a limit of 1 of each item type. but is there any way to make this bether?
Items Type
Events
Map initialization
Conditions
Actions
-------- Armor --------
Set ItemTypeSlot[1] = 2
Set ItemTypeArmor[1] = Leather Armor...
Hi, I have 2 problems who I need some help with.
I am trying to make a multiplayer RPG, where you are able to choose which attributes you want from a menu/dialog. :D
I have been able to get the triggers to work, but there is a bug for multiplayer (if one player get a level, he will be ablle to...