Hey guys, I'm making an RPG and basically there are going to be 10 heroes, each themed on an "element".
Fire
Water
Earth
Wind
Light
Death
Chaos
Lightning
Ice
Nature
I already have Fire done but I need simple, GUI spell suggestions for all/any of the rest (preferably based on original skills)...
Hey guys I want to make a spell that heals targeted unit if it is an ally and deals damage if it is a foe. How would you go about doing that?
Thanks :D
Hey guys, I'm just wondering, when you order a dummy to cast x spell on a target unit, the mana cost of the spell is not put into the equation is it? I mean when you use this Action, the dummy has pretty much unlimited mana right?
Thanks! :D
Hey guys, I made two hero suggestions on the DotA Allstars Official Forum, so feel free to check 'em out! and don't hesitate to vote! :D
Here are the links to the two heroes I suggested:
http://forums.dota-allstars.com/index.php?act=ST&f=398&t=240180&st=0#entry3126239
-and-...
Hey guys, I made this hero who has a spell (let's call it Inner Force) based on "Inner Fire" and I made it so the target's damage is decreased instead of increased but its armor and life regen are higly increased. Now, my hero's ultimate "inverts" the values of the effects of Inner Force...
Hey guys, I'm practically a beginner to triggered maps and spells. I made my first spell using a dummy unit (changed model to "Resurrection - Target special effect and made it horizontal to look like an energy ray/wave) but I don't understand, when would you need to use a dummy unit to cast a...
Hey guys, I have a question.
When you use the
Unit - Cause (Triggering Unit) to damage circular area after 0.00 seconds of radius 500.00 at (Center of (Playable map area)), dealing 100.00 damage of attack type Spells and damage type Normal
What can you do to damage only the Caster's...
Hey guys, I'm new so hello :)
My question is, how could you change the angle of a special effect? For example, the special effect "resurrection (special)" the one that animates on the target when you cast "Resurrect", how could you change the angle of the special effect so that it shows...