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  1. Kosire

    Dummy Tutorial

    RedQ Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Far Sight Item Actions Unit - Create 1 Dummy for (Owner of (Hero manipulating item)) at (Position of (Hero manipulating item)) facing Default building facing...
  2. Kosire

    ~Buffs!?

    How can I make abilities give units buffs passively if they aren't an aura ability. i.e. Evasion giving a buff at all times. otherwise, how do I make it so that you can add an ability, but the icon wont show up in the hero. Thus giving an invisible aura to grant the buff.
  3. Kosire

    Very easy question...

    I jsut can't figure it out... Ok, so I have the trigger turned off, and I want another trigger to turn it on, how do I get the event to be something like the trigger being turned on. I basically want one trigger to turn this trigger on, and this trigger do something the instant it gets...
  4. Kosire

    Hero "chart" visibility

    I think you can do it but im tired and dont want to looking around cuz ive never done it before but... Can I make the hero's abilities ect on the right side visible to anyone who clicks him?
  5. Kosire

    Unit visibility

    God I feel stupid. Can i change a specific units visibility with triggers?
  6. Kosire

    What is going on...

    M16A4 Red Events Unit - A unit Sells an item (from shop) Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions assaultRifles[1] Equal to True killsRed Greater than or...
  7. Kosire

    Hero - Learn Skill for...

    If Im using "Hero - Learn Skill for..." Action. Can a hero learn a skill that it doesnt have on its ability list? Also, If I use "Unit - Add Ability" will that trigger the Event: "A Unit Learns a Skill"?
  8. Kosire

    Anyone on MSN not busy?

    Anyone good with WE on MSN Messenger and not too busy? I've been messing with this problem of techtree requirements and cant get it to work. lmk if anyone wants to help out and talk via MSN to make it faster
  9. Kosire

    WE Noob... Damage/Attack Speed/Move Speed Aura

    How do I make a custom Damage/Attack Speed/Movement speed Aura?
  10. Kosire

    Double Kick Spell

    Double Kick Events Unit - A unit Begins casting an ability Conditions (Ability being cast) Equal to Double Kick Actions Unit - Create 1 Dummy for (Owner of (Casting unit)) at (Position of (Casting unit)) facing Default building facing degrees...
  11. Kosire

    Help with making spells !!

    Hello, it's been a while. I'm now working extensivly on some Heroes for me and my friend's Hero Wars map we're making. I'm sure Ill need help for many many more spells. but for now, it's the first hero. Spell: Apply Acid - For x seconds the hero's attacks slow enemy movement speed for x seconds...
  12. Kosire

    Item Abilities to Stack

    what thing in the Item ability editor lets you know if that item ability will stack if heros have multiple copies of it?
  13. Kosire

    So close. trigger condition problem

    Im really close I think xD I have a trigger where if a player types a message and action happens but I want the condition to be the command only works if the player has their hero inside a specific region. I think it could be simple, just cant quite get it. P.S. - Is there a way I can make a...
  14. Kosire

    Map boudaries screwed everything up

    My creep respawn triggers are from: http://www.thehelper.net/forums/showthread.php?t=55581 So I used the above tutorial to create creep revival system and it worked with my original map. Then I was dissatisfied with my map boundaries so I went into Scenery - Map Size and Camera Bounds and...
  15. Kosire

    Victory Conditions with a Leaderboard

    How do I make the trigger where if a certain number of points are reached on a Leaderboard, you win? The variable I have "Player_Kills" isnt choosable for the event of a variable because it's an integer array and not a real non-array variable.
  16. Kosire

    Issues with creep respawning trigger

    I have a basic trigger for creep respawning but I have a few issues with it. Respawn Events Unit - A unit Dies Conditions (Owner of (Dying unit)) Equal to Neutral Hostile Actions Wait 50.00 seconds Unit - Create 1 (Unit-type of (Dying unit))...
  17. Kosire

    Need help making buff spell

    I'm trying to make a spell where the caster can use it on himself and any allies that will increase maximum HP for x duration. Is there a way to do that? I don't want it to be permanent like an aura and I dont want it to be self only like avatar. : / Please Help ~Kosire
  18. Kosire

    Help with triggers involving items

    here's the run-down. I have a map that I want to do a ouple thigns with the items purchasable in shops. 1: i want certain items to ony be purchasable by certain heroes. 2: I want, when heroes aquire a certain combination of items it becomes something else. Ive seen both of these done in...
  19. Kosire

    Hero killing gold reward and item requirements!

    I'm making an RPG map and I want to make it so if you kill another player you recieve 250 gold and I want to make items so that only certain heroes can buy them. (via trigger where the else drops and returns used gold) But that trigger was too hard for me to figure out and the gold reward for...
  20. Kosire

    World Editor Help

    First off, just registered sorry if this is the wrong section i figured use general. But I wanted to know how I can: Let heroes level over 10 Have a choice of heroes when match starts (Like walking onto circle of power for choice, or chooseing from a mercenary camp) Choose different...
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