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  1. Z

    Construction Loop & Starting Point

    Title says it all. Scenario overview is this: There's a building loop sound set for Naga structures, but apparently wasn't implemented as part of the actual game. I tried replacing the current building loop with the one I mentioned above through changing it directly on the object editor and...
  2. Z

    Changing Town Halls & Alt Unit Forms

    Any idea on how to change town halls from one structure to another? Say, for instance, changing a necropolis to an altar of some kind? Also, when giving units abilities such as burrow or submerge, how does one change the alternate unit form to something new that wasn't made in the game? I'm...
  3. Z

    Creep Disappearances

    Title says it all. I was recently tinkering with World Editor and placed creeps all around the map, but when I actually tested it, there were several creeps that were missing from their assigned spots. It is a two-player and "tiny" map; no random assigned groups are in it. I'm not sure...
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