would it be possible if you could make it so it checks if ability is enabled? like i want camouflage only to usable if you've researched somethin. also make it usable if a unit is preplaced.
So i have this ability called Camouflage i found in wc3c, but currently it only works for heroes, and i need it to work on a regular unit. thanks to anyone who can help.
go to advanced>game play constants
find chance to miss while moving or something like that. the value should be .50. change it to 1 so units will always hit moving targets. this will affect ALL units in the map however.
thats why you make it so the enemy has to be visible, and you can just turn it off (if its autocast) when you're retreating. You could either give invulnerablity or spellimmunity while charging, or give something like the backtrack ability from dota's void which is like evasion but also effects...
Furious Charge
passive or autocast
whenever the hero (melee) gets within 600 range of an enemy unit, he will accelerate quickly to the unit, damaging him and knocking him back 200.
any unit that tries to attack the hero while he is charging someone has a 80% chance to miss.
Might wanna put a...