still doesn't work... i set it to 5 sec past game start...
maybe i should put some neutral creeps there... and set that
once they are dead they are re-spawned as some other monsters?
or should i just make a passive ability to them...
ressurection after 5 minutes... full hp and mana... no...
kay... i'd like a neutral creep spawn / respawn ... such as in dota...
but without that function jiberish
...
Neutral Spawn Types
Events
Conditions
Actions
Set NeutralCreepCount = 3
Set NeutralTypes[1] = Peasant
Set NeutralTypes[2] = Footman...
just make a ... unit which you won't use... a soul or something like that
give it a normal ability to have a inventory (hero) ... that will make it a patron
next... make it move speed = 0 ... so it doesn't move...
make it invulnerable... so it can't be killed...
set he's range so that from...
what is the max map size?
i accidentaly,
because of lots of music in it
reached a 100 MB size! :D
i've heard that if you can put map into campaign type
then you can make it bigger...
possible?
need help?
do I have to cut out the good custom music out of the game?
Initialization
Events
Map initialization
Conditions
(Color of Player 1 (Red)) Equal to Red
(Color of Player 2 (Blue)) Equal to Blue
(Color of Player 3 (Teal)) Equal to Teal
(Color of Player 4 (Purple)) Equal to Purple
(Color of...
How do I change the song
on the loading hold
you know where people wait for the map to load
after which it probably says click
so you could enter map
(most times waiting for other players)
is why I want to put a song in there...
I had it working before
but for some reason it no longer...
what trigger should I write so that the ones that are in team wouldn't be capable of killing each other
... or should I just add for example cannot attack undead... so that both players undead couldn't kill each other...
though they won't kill their own units that way... which is bad
so what...
Actions
Set kills = (kills + 1)
Multiboard - Set the text for multiboard item in column 2, row player_row to (cc_Player[0] + ((String(kills)) + cc_endtag))
i made it differently though... but works when killing only enemy heroes... thx
now about deaths... instead of enemy should i write...
ok i tried as much as i could
made it quite ok...
but few mistakes...
the player list (red, blue, teal etc.)
does not go down... only red
but shows enough space for others... yet they are no names there
probably since there are no names written to them... the deaths and kills
are not...
ok ... in my leader board i want:
player name(in player color) ,
total hero kills/deaths (3 heroes at same time possible),
and the number of buildings player has
so to put it in a way of coding...
i've got this
Action:
Leaderboard - Create a leaderboard for (All players) titled Status -...
how do I put sounds upon unit deaths
my map is a pg... but most battles will be with heroes...
i want to set hero killing sounds... that work only on heroes
probably condition... units is equal hero
to use sounds from cs
first blood, double kill, multi kill, godlike etc...
how do i...