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    Getting rid of Items with no charges

    alright. It's been long since i've been on world editor and i have a problem. What I want to do is to get rid of an item when it has ran out of charges. for example: when you shoot your bow you get rid of 1 charge of the arrows. but when the arrows are out of charges it just stays as a normal...
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    Wood Cutting Help

    The problem i am having seems very very simple but for some reason, it wont work. I am trying to make a tree get destroyed when you use the woodcut ability. here is my trigger. any idea why it wont work? (+rep) Woodcut Events Unit - A unit...
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    Respawning Units

    I know how to revive units at the position they died at but for some reason this doesnt work? any idea why? Ore Replenish Copper Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to Copper Vein Actions Hero - Create Copper Ore and...
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    Dialog Help

    I Created a dialog and it shows the buttons but it doesnt work. Here is the trigger: Dialog Events Unit - A unit enters Gate <gen> Conditions Actions Dialog - Clear Gate Dialog - Change the title of Gate to Do You Want To Ente... Dialog -...
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    Play Music For Player

    I'm Pretty New to Jass and i have no idea why this isnt working... any1 know why??? (+rep) I am trying to make 1 player play the music (Lumbridge). function Trig_Lumbridge_Func005C takes nothing returns boolean if ( ( GetUnitTypeId(GetEnteringUnit()) == 'H007' ) ) then return...
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    Item Charge Miscellaneous

    Is there a way to increase the charges of a Miscellaneous item? Because for some reason, this trigger doesnt work..... Charges Events Unit - A unit Acquires an item Conditions (Item-class of (Item being manipulated)) Equal to Miscellaneous Actions For...
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    1 Item-Class

    I know theres a way to make it so that you can only have 1 item per class for your hero. I have tried using other threads' answers but it doesnt seem to work... does any1 know how?? (+rep)
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    Item-Class trigger help

    any idea why this trigger only works once. as in that it only drops the item the first time i pick it up but the 2nd time i pick it up, it doesnt drop the item. Item Class Drop Events Unit - A unit Acquires an item Conditions (Item-class of (Item being...
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    Arrow Charge Depletion

    Is there a way that when my archer attacks a unit it gets rid of 1 arrow? (+rep)
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    Attack 1 to 2

    hi! is there a way to change the heros attack to attack 2 if it picks up a certain item and vice-versa? i really need this so my rangers get increased range when they have a long bow on. (+rep)
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    Set Unit Attack Speed

    Is there a way to make a units attack speed change according to an item it has?? (+rep)
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    Item Life Loss

    I was wondering if it is possible to make an item have an ability and that ability the item has reduces the ITEMS health by 1 or something. Anyone know how?? (+rep)
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    Item/Ability Triggering Help

    I have a trigger that i need help with. The point of this trigger is to make it so that you can only have one sword. I am not using the usual item-class trigger. I have made my own way and I am wondering what to do for this certain condition: I need the condition to check if an item has a...
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    Item Transfer

    I am making a skill that when you that skill you get to select an item. The item that you selected is then moved to a region. I'm okay with triggers but this stumps me so can any1 please help me? (+rep) :)
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    Secondary Inventory Help

    I need a secondary or bigger inventory. I've tried other extra inventory systems but theres one problem with them. When you switch to your second inventory, you lose all of the stats that the items in the first inventory give you. So if anyone knows of a different inventory system that keeps the...
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    Can't load game on LAN

    i'm having problems trying to play with my brother on LAN. When I join the game, I automaticaly leave without doing anything. I can play with my brother on other games so i think its a problem with the game itself. Help is appreciated.
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    Creep XP

    i can't figure out how to change the amount of XP given from a creep. I also need to change the XP given depending on the hero's lvl. for example: a creep gives 100% XP when the hero is the same lvl as the creep, but when the hero is a higher level, the creep only gives 80% of the total XP...
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    Item Limit Charges

    How can you make an item have a limit amount of charges? i alredy know how to make an item gain charges. This is what i have for the trigger: Events Unit - A unit Acquires an item Conditions (Item-class of (Item being manipulated)) Equal to Charged (Charges remaining in...
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    Item Recipe (charge)

    I know how to do a recipe, but is it possible to make a recipe that only uses 5 charges and the item can hold 20 charges?
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    Item Stackable

    How can you make an item stackable?
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