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    Shield Wall (Ability to reduce DMG taken by 60%)

    Make a dummy spell based on channel. And then make a trigger that activates mana shield.(If mana shield working :) )
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    Variable Arrays Problem

    Well...Got it.Thanks for your help. +rep :)
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    Variable Arrays Problem

    Well i'm little newbie in triggering so...!! I'm trying to make my spells MUI using this guide.So reducing all values to 1 will my spells be MUI?
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    Variable Arrays Problem

    With those variables my triggers wont work(load?) when i test my map.If i delete 1 UnitGroup Array and 2 Real Arrays everything works perfect. What is going on?
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    Tutorial Making MUI spells in GUI

    Why not adding a "Cleaning Up Leaks" part in this tut? My question is: Should i use custom script: call DestroyGroup (udg_DummyGroup) somewhere in the code or it isn't necessary? Talking about the unit group that has all dummy units.
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    Help - Special Effect

    It heals. So what is your suggestion? I 've tried everything...! I've tried it with 2 different integers but it's not working. Really i don't know that to do :/! I'll try to make it with 3 different triggers.
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    Help - Special Effect

    erm then my bad.I think i've missed the MUI class lessons :P. As i said i'm a little newbie :)! Forgot to say that by dummy spell is based on fan of knives(with negative values of course).
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    Help - Special Effect

    Custom scripts are for making the spell MUI. ( I think so ... :P ) So my spell has to make an AOE heal. So everyone healed by that will have a SFX on them(e.g Healing spray SFX). Even if i try it with your way the SFX will NOT be destroyed.! So ... I think that something happens with the...
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    Help - Special Effect

    Hello. I'm trying to make a spell that heals all allies units within 600 range of a specific point every second for X seconds. I want every second for X seconds, units within range to have a special effect. My code is: Events Skip Conditions Skip Actions...
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