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    Teams Spawning in Arena

    I have an arena match scenario in my map, where 2 teams out of 5 teams in total will be selected and spawned inside the arena to fight. 2 regions per side(1 per hero) and there is only 2 sides. What i want is to have all the teams to play against each other eventually, So if Team 1 beats Team...
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    Multiboard Help

    I want to display the Teams on my multiboard that have actual users. Each team has 2 players, without showing the actual players in the team. For example: Team 1, Team 2, Team 3 are shown, but Team 4 and 5 don't show because there is no actual users playing. I don't know any JASS so I'm...
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    Variable / Bug help

    bug help The bug i have is, only 1 team gets teleported to the arena when the 5 minutes is up. team 2 just doesnt get teleported to the arena. With all the hero picked triggers i have. Events Unit - A unit enters BladeMaster <gen> Conditions (Unit-type of (Triggering unit))...
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    Item Type condition

    If i had Item_Type_Bow[(Integer A)] Equal to Tome of Experience as a condition would "[(integer A)]" be all the items in the "Item type array"
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    Floating HP%

    I have this trigger for floating text. During a duel the floating HP% flashes but it isnt clear enough(Not smooth enough) and also it doesn't get destroyed after the duel ends. Events Time - Every 0.05 seconds of game time Conditions Duel Equal to True Actions For each (Integer...
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    Neutril Hostile's food

    Neutral Hostile's food AceHart, i took a look at the TD tutorial you sent me and followed the instructions accept mine has "neutral hostile" instead of "player 12" Events Player - Neutral Hostile's Food used becomes Less than 1.00 Conditions Actions Set level = (level + 1)...
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    Restricting units from moving

    Is there a way to stop units from moving out of a region?
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    Adding gold to player group

    If i want to add gold to playergroup what do i change this to? Player - Add 100 to _______ Current gold
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    Spawning Creeps

    I'm having a creep spawning issue here, after you kill all the units bandit and brigand in the first 2 regions the next creeps don't spawn. Here is the trigger. Events Time - Every 5.00 seconds of game time Conditions Actions Destructible - Close West_Gate[Spawn_Number] If (All...
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    Item Custom Value

    What exactly does "Item - Custom Value of item" do?
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    Needing a multiboard code

    Anyone got multiboard trigger codes with kills and deaths. The dota template isn't helping me. The more players are playing the more the player naems exceed the multiboard box. Basically the box wont incrase size when the more players are playing, well this is what happens with the dota template...
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    change random to consecutive

    Instead of having random (Random integer number between 1 and 6) is there away to make it consecutive, like 1 then after 1 there is 2 and so forth. the (Random integer number between 1 and 6) is math the function "Math - Random Number".
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    Hero Team Arena

    I'm working on an Arena Map. The map consist of 2 teams, both teams fight every 5 minutes in the Dueling Arena. The map will require strategy and team work. Items with class and level requirments. At this stage the map is 70% - 80% complete and im looking for someone who is highly...
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    Hitpoint percentage for floating text

    This text has percentage of the units hitpoints and at 100% its green and at 0% its red. Could anyone show me how this would be done?
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    Item condition

    Is it possable to get "item type" equal to 1" so there is only 1 of these items. If its possable, what condition do i use or if there is another way?
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    Gold given to amount of units

    How do you give gold to player that owns a unit, in a periodic event. The more of this unit, the more gold. This is what i already have: Events Time - Every 2.00 seconds of game time Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If -...
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    picked player

    Is picked player, all players that are playing?
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    Giving gold

    How do you give gold to a player every 4 seconds of the game?
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    Auto build

    In most tower defenses, towers auto build so the builder can straight away build soemthng else while the tower builds. How do you make a building auto build?
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    Respawning trees

    How do you make trees respawn?
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