Trees Regrow
Events
Conditions
Actions
Wait 20.00 seconds
Destructible - Resurrect (Dying destructible) with (Max life of (Dying destructible)) life and Show birth animation
Trees Init
Events
Map initialization
Conditions
Actions
Destructible - Pick every destructible in (Playable map area) and do (Actions)
Loop - Actions
Trigger - Add to Trees Regrow <gen> the event (Destructible - (Picked destructible) dies)