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    Custom abilities not showing with dependencies active!

    Hey guys, im currently working on my map and it seems without loading campaign dependencies i can add abilities to units etc and even my own custom abilities, but once i load campaign dependencies the only abilities i can add to a unit is the command card selection abilities, but i can no longer...
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    Shared control help

    Hey guys, the map im working on atm is a defense map and players must defend the base. What i wanted was to have the whole base owned by player 1, but for other players to be able to use the building, now i got that to work by doing a new Action with the "Make player 1 and 2 treat each other as...
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    Forced Colors, destroyed to not decay, units guarding

    Hey guys, i have i hope a few simple questions that can be answered. -How do i force player colors? I've been through Force Properties and i can force race, controller, start location etc, but i just can't seem to find a way to change player colors and force it. -I've created a gate...
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    Creating control points

    Hi, i'd like to create control points (CP) for my map, kinda like the ones in Risk. What i wanted was each CP to have say 3 points (probably circle of powers), and whoever controlled these points could build a building and 2 defense towers. But i wanted to make the 3 CP linked, meaning you...
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    Need help. Neutral tavern, control points, spawned units etc

    Hey guys, sorry for asking a lot of questions here but i seem to be stuck on these problems. Certain Heroes using different buildings OK here's the first problem. With my map what i wanted to do was have not a castle as a starting building, but depending on what hero you pick, they each have...
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    Making units belong to a player but not controllable?

    Hey, i had an idea for my new map, what i wanted was unit spawns for each player and have them attack-move to certain parts. But what i wanted to know is, is there a way to have units belong to a player, but have it so the player cannot control or move the units at all, so the units go from...
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    Need help with the ai contrlling units.

    Hey guys, im pretty new to modding so this might be an easy question i obviously dont know. But im currently creating a new map that uses unit spawn, i've been able to work out all the triggers etc to make them attack-move to whatever region i wanted but im running into the problem of computer...
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