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  1. Scotty

    Ability help, modifying a behavior.

    I'm still very new to the SC2 editor and am ever so slowly getting used to the data editor. I'm trying to create an ability that works much like the Queen Inject Larva except I want it to increase the rate of Larva production as well as the larva maximum of said hatchery. Queen Casts ability...
  2. Scotty

    [Need]Hero - Ideas

    i made this hero recently and i thought i'd share it: Name: you decide! Hero: Poison Master Primary Attribute: agility. Melee Fighter. Description: The poison master is a rather fragile hero, he's not the best fighter nor the greatest of spellcasters, his mastery in concocting poisons however...
  3. Scotty

    How to get units to auto cast spells.

    yes, it lists them with all their original names as well as the original unit that they are tied too, but test it out. i know it can be confusing, confused me when i first started, look at it this way: Ignore the "Human Mountain King" bit, it's just there, all it does is sort all the "Human"...
  4. Scotty

    How to get units to auto cast spells.

    You won`t find it in the attack list, and i simply used Thunderclap as an example, note that MK has nothing to do here, it`s how the spell is named in GUI; Human Mountain King -Thunderclap what you want to do is: 1. Start a new Action 2. Hit "U" or scroll down to all "Unit-" type actions...
  5. Scotty

    How to get units to auto cast spells.

    you'll want to look for: Issue order to (attacked Unit) to (HumanMountainKing-Thunderclap), or something like that. Edit: you'll want to scroll down and find "Issue Orders with No target", you'll find it with a bunch of orders that are sorted into no target, target and target area. because...
  6. Scotty

    Recruiting for my project

    I would love to help, since I still consider myself a newbie to creating maps if i can contribute any items along with hero and spell ideas to your map i will be thrilled :D
  7. Scotty

    Blademaster - Spell ideas

    Deflection: Puts the blademaster in a defensive stance, using his agility and mastery of the sword to skillfully deflect all in-comming sources of damage for 5 seconds. The blademaseter cannot attack or perform offensive abilities while deflecting. Suprise Attack: target unit ability; The...
  8. Scotty

    Damage stacking

    I would run 2 triggers for this ability, though i'm not exactly sure how i would do it right now: the ability would be one like berserk, set to do nothing but provide a buff for 5 seconds: Trigger 1: Event: Unit starts the effect of an Ability Conditions: Ability being cast =...
  9. Scotty

    Making Spells scale with stats

    awsome, it worked ty
  10. Scotty

    Making Spells scale with stats

    how would i trigger it so abilities scale with stats? example: Holy light heals target for 200 + 200% of your heroes intellect
  11. Scotty

    The Spell Idea Thread

    Name: Enraged Combat (LAME!! =P) type: passive Description: Your hero lusts for battle and refuses to go down without a fight, increasing damage, movement speed and attack speed based on health deficit (the less HP you have, the more damage, movement and attack speed you have) gains...
  12. Scotty

    Spell & Hero Idea Section

    Her'zul the Stormcaller (Ner'zul model lol) Static Charge: Strikes your target with concentrated lightning energy, filling him with a static aura that sucks all nearby enemies to the target and continues to shock them until the static wears off, deals 20/40/60 damage per seconds for 6 seconds...
  13. Scotty

    Presenting Triggers on this site

    I see a lot of people posting their triggers on the site, whether it be for others to see what might be wrong/leaks or to show someone else how to trigger said action. how do you do that?
  14. Scotty

    Need some Basic Classes Idea for ORPG.

    Since your looking for basic classes then to add to your list: Rogue/Assasin, Preist/Medic and Druid for more interesting classes tehre are always things like Berserker, Alchemist etc. my mind is mush atm, hopefully these few ideas will help get you started
  15. Scotty

    Knockbacks and Knock ups and pull ins

    I'm curious to how you can make units get knocked back or even knocked into the air when hit by a spell in GUI, like target area flamestrike based ability that knocks opponents back from the center where the spell is cast or into the air. or even a target unit gaivity-like spell that sucks...
  16. Scotty

    Spell Contest #3 | Results

    i'm not too sad being last for my first ubmision, the only way to go now is up! overall i only know trigger basics, i mean basics of the basics, i fell though that since i've been here things are getting better and, hopefully, i'll be doing alot better next time around :)
  17. Scotty

    Checking a unit for buffs

    thanks =)
  18. Scotty

    Checking a unit for buffs

    quick question, how can i have a trigger check whether a unit, or units in an area have a certain buff or not so i can do if, then else, Basically what i;m looking to do: unit starts casting an ability that does massive aoe damage sheilds spawn in random area around the caster (dummy...
  19. Scotty

    triggers help, regrowth spell

    thanks, and ya i agree, gotta get out of using the waits, messy messy:P the base ability is shadow strike and that din't work :mad: so i set the values to zero and decided to trigger it instead JW, which integer did you use and what do you select to get "(18/3)"?
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