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    Spell on attack

    Is it possible to make a spell trigger on attack or on when you get attacked? two examples: 1) You hit an enemy and he will get the tornado debuff on him 2) The enemy hits you and he will get the tornado debuff on him Oh and offtopic, why my Item Attack Frost Bonus won't trigger on...
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    Dummy won't cast a spell

    Hey, the following code doesn't work. It is suppose to cast a Sentry Ward to a random point in a region. Unit - Create 1 King Caster for Neutral Hostile at (Center of innerCenterArea <gen>) facing Default building facing degrees Set kingCaster = (Last created unit) Unit - Add Sentry...
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    Hero owner check

    Hey, Could you guys show me how to check if the hero is NOT a hostile neutral on the following script: http://unska.com/herodeath.jpg
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    Simple visibility - black mask trigger

    Hey, can someone tell me why this simple trigger doesn't do anythin?
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    JASS player start location

    Hey, I'm using the following code to auto-revive my heroes: http://unska.com/jass.JPG How can I modify the 13th line to spawn the hero in the triggering player's start location?
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    Leaving a region

    Hey guys, I was wondering what are the possible means of leaving a region so that the event "Leaves a region" will trigger? I know for sure that walking out of a region will trigger it but what about blinkin or dying and then respawning to city hall? What I am doing is making a region...
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    Lock player color, race and handicap

    Hey, How can I lock the player color race and handicap? I have 4 forces, which each contains 3 teams and each team has it's own starting place. I want the colors go in the default order player 1 = red, player 2 = blue, player 3 = teal etc. Now the players can change their color and race.
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    Building closer to a wall

    Hey, How can I move a building more closer to the wall? I tried to reduce the collision path to 0 but it didn't help.
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    Potion Healing Value

    How do healing potions work? I don't see any values how much it adds health. Do I have to check if a potion is used and then increase the health via a script?
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    Missile animation

    Hey, I think I've correctly set the missile animation but there's no animation. This is a Glaive Thrower and the unit does it's animations correctly but there's no missiles.
  11. U

    I can't see gate's health?

    When I target a gate ingame, I can't see it's health. The gate is targeted as Debris.
  12. U

    Upgrading health of units

    Could someone post a script that gives a health bonus upgrade to all current and future units of player red for example. All players can build same units so the upgrade would only have to come to red units for example.
  13. U

    Line Tower Wars, making units better

    I'm creating a LTW map on which people can send their units to other peoples towers and if they manage to get through the towers, the sender receives points. The units are controlled by the map and every player has same units to send (they have a building where they "buy" these units and they...
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    Getting an error of a simple script

    Hey, I'm getting the following error: from this script: The line with the Unit Group command is causing the error. What I'm trying to do is to kill a unit called Builder from a player who quits the game. Another script will detect the death of the Builder and do other stuff.
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    Gold Bounty Award

    Hey, I'm having some problems getting the bounty after killing enemy units. I've set the following stats and still the creeps drop nothing; Stats - Gold Bounty Awarded - Base 100 Stats - Gold Bounty Awarded - Number of Dice 1 Stats - Gold Bounty Awarded - Sides Per Dice 1
  16. U

    Building stops

    Anyone have a clue why I can't build anything with my builder, it only costs money and I have plenty of it. The building bar stops at 8/200 everytime and won't finish.
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    Quick question on number of units

    Hey, I don't seem to be able to find the number of units condition. Where is it hidden?
  18. U

    Logic problem with a multiboard

    Hey, I'm having a logical problem with my multiboard. It works if all the users are in exact order Red Blue Teal Purple etc. but if the users skip one spot for example like this: Red Blue Purple The multiboard lists everyone but the updater thinks that the third player is not...
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