I need the triggers for waves so when the last unit in the wave dies the next wave begins and so on... i am confused with the variables i have currently and would like some help also i need the trigger as well as the variables! ( :
i am making a zombie game and when they spawn could i make an animation where they crawl out of ground, not necesarily crawl out of ground but i just dont want them to appear. plaease give me some triggering ideas thanks!!!
lets say a unit wants to access a new area of the map but i wanted there to be a price for entering, i know how to take away a certain amount of money but if a player doesnt have enough to pass i want him to not be able to enter.
Can some one give me some possible triggers so if a player blocks the oncoming units so that there is no way of reaching the end region. Then the tower thats blocking it will be removed from map or maybe it wont let you build there in the first place. Please give me some ideas, Thanks!
I am dont know how to change the projectiles for a unit, i try to change it to the projectile i want it doesnt change anything, i test it and the projectile is still the default one, not the projectile i choose
I am trying to make a custom tower that looks like a "Boudler Tower" but when i select the model file "Boulder Tower" from (Art- model file) it has a list:
Boulder Tower, Advanced Boulder Tower, Cold Tower, Advanced Cold Tower, Energy Tower, etc.
When i select that and try to build it, it...
I am trying to make a custom tower that looks like a "Boudler Tower" but when i select the model file "Boulder Tower" it has a list:
Boulder Tower, Advanced Boulder Tower, Cold Tower, Advanced Cold Tower, Energy Tower, etc.
When i select that and try to build it, it shows up as an energy tower...
Ok so each unit has a possible 9 options it can do, attack, upgrade, etc. I dont know what this area is called but i was wondering if i wanted the upgrade option in the first box (so its the first thing you see).
I dont know how you would do this but please tell me how to organize the options...
The ability Blizzard, the spell were it rains ice chunks in an area of your choice. I was just wondering if it is possible to change those ice chunks to rocks or missles or something other than ice shards.
I am just wondering what to change if I wanted a unit not to attack another unit unless you click attack. Usually if they see a unit in range they automatically attack.
I am trying to make a spell like an airstrike in COD 4. You select an area of the map and then bombs get dropped in that area and blow people up. I am not experienced in the custom ability section so please tell me what to do!!
Ok now that i have ran some more tests i have found out that when you alter traits on an attacking unit. For some reason it will take away all of its possible game options. By options i mean when u click on it (in a game) it doesnt show anything like attack, stop or any other building traits...
Ok now that i have ran some more tests i have found out that when you alter traits for some reason it will take away all of its possible options. By options i mean when u click on it it doesnt show anything like attack, stop or any other building traits that should be there. What did i change...
I am turning a regular guy/unit into a custom unit and then I am changing them into buildings for multiple reasons, like a TD game. When I test my game out, after I build the unit it doesnt attack the oncoming units, it doesnt even have to button that says attack. I can build a regular tower...
I am trying to turn a regular unit into a building so it wont move and so a peasent can build it. When i try to build it the peasent starts building it but then quits before he even gets halfway done. Another thing is at some point in time while editing the custom unit when i place one on the...
I am trying to turn a regular unit into a building so it wont move and so a peasent can build it. When i try to build it the peasent starts building it but then quits before he even gets halfway done. Another thing is at some point in time while editing the custom unit when i place one on the...